Dear 13th Age playtesters, I’ve got two requests: one to playtesters who were with us in the first round, and one to everyone in the second round playtest. Though the second round playtest document didn’t reflect it, I read all your comments from the first round and highlighted every case in which we are making […]
Category Archives: 13th Age
13th Age game
“The Emperor rules the world’s greatest human kingdom, known as the Dragon Empire for the mounts of its mightiest warriors. All the signs suggest that the age is turning, but will the Empire fall or shift to a new balance?” –From the 13th Age icon teaser description. The final illustration of the Emperor digitally painted by […]
“The Priestess hears all the Gods of Light and speaks for those who please her. She is part oracle, part mystic, and part metaphysical engineer, since she created the Cathedral, an ever-expanding temple with rooms or entire wings for each of the faiths she favors.” –From the 13th Age icon teaser description. Lee Moyer really made […]
We had an amazing family vacation for two weeks just as I was turning over the 2nd playtest draft of 13th Age. We spent two weeks in Turkey, starting with four days in the carved rock of Cappadocia, where I typed the new echo spell notes for the wizard listening to the night call of the muezzin bouncing […]
“The Dwarf King is lord of Forge, the dwarves’ new homeland beneath the mountains. He’d love to reclaim the dwarven Underhome lost to war against the dark elves and the creatures of the deeps. But now that the Empire is stumbling, the dwarves find themselves manning the mountain walls that shield the Empire from the orcs […]
Dear 13th Age playtesters, For those of you who didn’t see the first playtest draft, welcome aboard for Round Two. And a big thank you to returning playtesters who sent feedback already. I’m happy with many elements of the current draft. It’s not done, but the pieces that aren’t in the official manuscript yet are […]
Concept art for 13th Age interior. This art is intentionally different to the icon art, and the art and layout design will reflect the multiplicity of viewpoints within the setting. Oh, and the druid will have a staff not a scimitar.
Playtesting application is now closed. We’ve had over 200 playtest requests, and we are processing them. If you sent us an email while this page was live, you should receive a response by 16th May. Pleas do not contact us until then. If you don’t receive a response, please check your spam for an email […]
“The Orc Lord is a figure of legend. The last time he walked the land the Lich King fell, in part because of the Orc Lord’s attack. Who will fall before his hordes this time? Who won’t?” –From the 13th Age icon teaser description. The images in this post should give you a pretty clear […]
Introducing the High Druid. The teaser from the 13th Age press release states, “A champion of the Wild, the High Druid might shake the Empire to pieces or point to a new way to live.” Once again the evidence of Lee Moyer’s stunning painting talents are on full display. Below are my pencils and the early thumbnail […]