Category Archives: Night’s Black Agents

Category for Night’s Black Agents

Call of Chicago: Bram Stoker’s Pre-Gens

In The Dracula Dossier, one of my favorite campaign frames — inserted at Simon’s insistence, and written mostly by Gareth — is “Unto the Fourth Generation,” in which you play the whole saga of Operation Edom from 1894 to 1940 to 1977 to now. That’s right, you begin as the original 1894 heroic band — the cast […]

Call of Chicago: The Girl With the #un9ry 3y3$

“You know how modern advertising gets everybody’s mind set in the same direction, wanting the same things, imagining the same things. And you know the psychologists aren’t so sceptical of telepathy as they used to be. Add up the two ideas. Suppose the identical desires of millions of people focused on one telepathic person. Say […]

The Dubai Reckoning

Deadlier things than vampires lurk in the shadows. They’re called multinational corporations. When the agents are tipped off to the vampire Conspiracy’s next move, it seems like check and mate — but the rescue of a kidnap victim halfway around the world leads them into the hall-of-mirrors world of corporate espionage. The web of deception and malfeasance they uncover will take them from remote North […]

Dracula Dossier Kickstarter – You Can Still Pledge

The Dracula Dossier RPG  is backed – more than backed! You can see the list of available pledge levels and add-ons here. Until 1st June 2015, new backers can still pledge at any available level, and get add-ons via paypal. Email us with details of the pledge you want, an we’ll let you know what […]

Achievements for the Dracula Dossier

Double Tap introduced the concept of video-game-style Achievements into Night’s Black Agents (Will Plant’s original is here, but Double Tap‘s list is bigger, better and has more bonuses for blowing things up.) As the Dracula Dossier consumes my every waking hour, and I start to see connections to the Mas… to Dracula everywhere, here’s a list of custom achievements for the […]

Call of Chicago: If I Had a Hammer

I know I’ve got to talk about The Dracula Dossier, but I’m not sure what I can tell you. What’s the point of giving you a sneak peek when you can back the Kickstarter and see the whole Director’s Handbook, all 280+ pages of it, just like that? I could tell you where to click […]

Call of Chicago: Enter the Hungarian

We’re burning the midnight witch-fires cramming ever more blood into The Dracula Dossier to get ready for the onrushing Kickstarter. (Which has been delayed a bit past the projected October 17th date you might have heard, thanks to the kinds of weird micro-crises that are apparently inevitable once you announce your Kickstarter date. Next time, […]

The Plain People of Gaming: 13th Age monster-tech in GUMSHOE

Continuing Ken’s theme of looting 13th Age for GUMSHOE twists, let’s talk about monsters. In 13th Age, monsters have a sort of rudimentary AI – instead of the GM deciding to use their special abilities in advance, they’re triggered by the result of the attack roll. So, for example, if a ghoul gets a natural […]

Escaping the Transylvanian Whirlpool

The action in the original Dracula novel takes place in a handful of locations – Transylvania, Whitby, London, and then back again. The Dracula Dossier expands the reach of the vampire count, and brings in the globe-trotting vampire-hunting action one expects in a Night’s Black Agents campaign. England and Romania – Edom and Dracula – are the two poles around which […]

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