Category Archives: See Page XX

February 2017: View from the Pelgrane’s Nest

The TimeWatch and Dracula Dossier Kickstarters have reached new milestones. TimeWatch backers have received the PDF versions of the The TimeWatch GM Screen and Resource Guide and The Valkyrie Gambit, in advance of the pre-orderers for these. The Hawkins Papers are being assembled over the next week. Today is new Pelgrane Alex Roberts’ first day! We […]

New edition of See Page XX!

The latest issue of See Page XX is out now! New releases include the Dreamhounds of Paris limited edition, The Crown Commands and Map Folio PDF bundle, and a Low and Slow Looking Glass: Hong Kong, for all your GUMSHOE city setting needs. Articles include some blasphemous tomes and cryptic relics culled from the pages of Cthulhu […]

January playtesting

If you are interested any of these games, please email us with the game you wish to playtest in the subject line.     Title: Fall of Delta Green – Operation ALADDIN’S CAVE System: Trail of Cthulhu Author: Kenneth Hite Deadline: 31st March Number of sessions: 2-3 Description: A quagmire overseas chews up American forces. Apocalyptic cults rise in the Middle East, […]

See Page XX – December 2016/January 2017

Happy new year, all, and best wishes for a fantastic 2017! After a largely-good, sometimes-bad, always-tumultuous 2016, we’ve been steadily clearing the decks to usher in a new year of progress in 2017, including hiring a new Production Assistant to help us deliver the best possible customer service, and allow us to produce even more […]

January 2017: View from the Pelgrane’s Nest

The Pelgranes have returned from their annual pilgrimage to WarpCon, a feast of gaming, socialising and drinking. Gareth and Cat are both former con directors, game runners and writers, and form part of the WarpCon brain trust. It’s undoubtedly the friendliest convention I’ve attended. We playtested Gareth’s game Drone, in which one character is a […]

Mo Mythos Creatures. Mo Mythos Problems

See Page XX a column on roleplaying by Robin D. Laws Adversaries in GUMSHOE One-2-One don’t have game statistics per se. This applies to mundane foes and Mythos creatures alike. Instead, when your investigator encounters something nasty that might want to do her harm, a Challenge block describes all the dangers and difficulties of dealing […]

Heeeeere’s Alex!

Hello, everyone! I’m Alex Roberts. You may have heard me on my podcast, Backstory, or seen me hopping around excitedly at just about every gaming convention in North America. I’m an explorer and reporter in the wide world of role-playing games and I can’t wait to bring my enthusiasm and experience to Pelgrane Press! My […]

Finding our Production Assistant

In December, we advertised a vacancy for a Production Assistant. We’re a small company, so this is really significant for us, and we wanted to make sure that we recruited the right person for the role. Simon and I discussed it extensively, and realised that there were two key aspects we were looking for. The first was experience […]

See P. XX: Cannibalism—Such a Loaded Term

A column about roleplaying by Robin D. Laws My designs for Pelgrane have all been modular. Each includes several sub-systems one could drop out without affecting the way other parts of the game operate. (I say “for Pelgrane” because one of my games does use a universal engine in which every action is handled in […]

December playtesting

If you are interested any of these games, please email us with the game you wish to playtest in the subject line.     Title: One For the Money System: GUMSHOE One-2-One Author: Chris Spivey Deadline: 31st January Number of sessions: 1-2 Description: Rhino Jones needs a solid. Has hell frozen over? Can Langston Wright get to the bottom of […]

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