Category Archives: Esoterrorists

Border Dweller

A foe for The Esoterrorists / Fear Itself Border Dwellers break through from the Outer Dark into our reality after scenting the psychic spoor of groups in conflict. The dispute that draws them could be between adjacent communities, or between factions in a single town. A Border Dweller can turn any collective resentment into the […]

The Actualizer

A foe for The Esoterrorists / Fear Itself The metamorphic Outer Dark entity known as the Actualizer crosses over into our realm during the first of several life stages. It lodges itself in a human host, who it impels to commit a series of murders. With each slaying it gains psychic energy it will eventually […]

Interpersonal Reality Hacks

(For context, see the Reality Hacking rules) Interpersonal Hacks The Truth Will Out (Bullshit Detector): The target of this hack become violently, explosively ill should they attempt to utter a lie. If the victim’s lucky, it’s just vomiting. The hack’s effects last for a few minutes. Carbon Ghost (Bureaucracy): Given a set of personal documents […]

Technical Reality Hacks

(For context, see the Reality Hacking rules) Technical Hacks See The Membrane (Astronomy): This hack enables the Agent to judge local Membrane conditions by observing the stars. The Agent can tell how strong the Membrane is, and the safest direction back to ‘normal’ reality. Magic Bullet (Ballistics): Activate this hack after missing with a Firearms […]

Reality Hacks for the Esoterrorists

The Ordo Veritatis works to thwart the ghastly schemes of the Esoterrorists, who seek to undermine humanity’s sense of a rational, secure universe by playing on our fears and paranoias until reality collapses and the Membrane protecting us from the forces of the Outer Dark is forever torn. The Esoterrorists believe that destroying the Membrane […]

Academic Reality Hacks

(For context, see the Reality Hacking rules) Academic Hacks Primal Hunter (Anthropology): You gain a 6-point Scuffling pool for the next scene, but you can only use this pool when armed with melee weapons you have made yourself. A sharpened stick or just a nicely balanced stone works. You deal +1 damage with these primal […]

The Tiger and the Veil

An Esoterrorists mini-scenario Scene 1: House Call It’s October 30th. Mr. Verity passes on a hot tip from the Ordo – there’s an Esoterrorist cell operating out of a house in Brighton, England. Proceeding to the house, the team discover it’s recently abandoned, save for a nasty trap left behind by the Esoterrorists – a […]

Breaker’s Yard

A derelict superyacht hides a deadly secret in this adventure seed for The Esoterrorists By Adam Gauntlett Background In 2004, Ukrainian billionaire Andrej Teresenko (oil exports) commissioned the superyacht Starfire from AS Knutsson shipyards in Florø, Norway. Over 130 ft long, with helicopter landing pad, gym facilities, a large bar (complete with Steinway piano), private […]

Blood Basement

  “Nobody wants to see that, smell that…” When a news story starts with the phrase “In what sounds like a scene from a horror film,” the media monitors at the Ordo Veritatis sit up and take notice. When a basement floods with gore and bone, as happened in Bagley, Iowa in mid-October, they send […]

Many Verities

Agents battling The Esoterrorists at the behest of the Ordo Veritatis receive their cases from a rotating roster of briefers, all of whom refer to each other under the same codename: Mr. Verity. Typically they meet their teams on site, near the eruption of Outer Dark activity at the heart of the present case. Mr. […]

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