Coming to you live… Well, obviously not live live – while I may be writing this from a hotel room in Indianapolis, it won’t be up on the Pelgrane site for a week. And for that matter, I’m hardly alive either, after the arguably best but very definitely longest four days in gaming. Let us […]
Category Archives: General
With Gencon upon us like an amorous gorilla of fun, here are six precepts that have served me well when running games at conventions. 1. Know The Player Characters The PCs are the players’ interface with your adventure. If there’s one bit of preparation you can never skimp on, it’s the player characters. You don’t […]
The ENnies voting booth is open. Here is the Pelgrane Press slate of nominations, and we ask that you consider ranking us in your selection. Why not download our free ENnies sampler with PDFs and music here (70MB)? You can check out Page XX here, and Ken and Robin Talk About Stuff here. Best Adventure […]
Every now and again, I allude jokingly to my “patented one hour per paragraph production model.” This joke has the advantage of making Simon squirm and laugh hollowly, and the disadvantage of sometimes being true. Those little ability clues that I so thoughtlessly made standard in Hideous Creatures? Some of them, especially for the harder […]
In all GUMSHOE games, there’s a benefit for having 8 rating points in Athletics – your Hit Threshold rises by 1. Night’s Black Agents expanded this to all General Abilities – if you invest eight of your precious build points in a particular ability, you get a cherry, a special ability that shows off your […]
In the latest episode of their herb-scented podcast, Ken and Robin talk Chimeriades, plausible alternate histories, Mount Shasta Lemurians and Rob Ford in rehab.
In him, however, the family mentality had veered away from practical affairs to pure scholarship; so that he had been a notable student of mathematics, astronomy, biology, anthropology, and folklore at the University of Vermont. I had never previously heard of him, and he did not give many autobiographical details in his communications; but from […]
This month I have more 13th Age projects to announce, Cthulhu Apocalypse reaches its – well – apocalyptic conclusion, and we reach the final installment of the first Ken and Robin Writes About stuff. Cthulhu Apolcalypse Graham Walmsley’s epic and award-winning Cthulhu Apocalypse concludes in Slaves of the Mother, crafted with Gareth Hanrahan. It includes […]
Tell Me Lies, Tell me Sweet Little Lies Converting Pelgrane’s ‘Eternal Lies’ Campaign to Call of Cthulhu By Andrew Nicholson Part Two: Where Angels Fear to Tread So, the general concepts for the conversion were in place…next step was – how would I deal with the actual individual encounters? And how was I going to […]
