Tartofrez gives Skulduggery a positive review. Read the original review, in French, or the English translation.
Category Archives: General
Here’s a quick update on the state of the Eternal Lies suite. This has been a truly phenomenal week with a chance for composers and authors to finally bounce ideas of one another. I’ve been absolutely amazed by the exceptional ideas coming from Will and Jeff and I’m so pleased about their enthusiasm for having […]
The Watchers In The Sky appears in the latest RPG Countdown, which lists the 10 bestselling products on RPG Now, DriveThruRPG and related sites. Hear a quick snippet from Graham Walmsley talking about the scenario.
In the beginning… As I’m about to undertake the creation of a suite of music for the upcoming Trail of Cthulhu supplement, Eternal Lies, I thought it best to first give everyone a quick introduction. My name is James Semple. I’m a media composer who has written music for both film and videogames. I’m also […]
An illustration by Jérome for the forthcoming Castle Bravo.
RetroPunk Publicações Ltda, a brand new Brazilian RPG outfit will be producing GUMSHOE system games in Portuguese. The owners are keen GUMSHOE players. They’ll be starting with Trail of Cthulhu, have the option to produce other GUMSHOE system games and will even be publishing original material. We now have licensees in French, Italian, Spanish and […]
Thank you for the feedback on the cover. I think we will have a rethink! Anyway, here are the space people.
Six scruvy dogs from Jérome for the pirate setting for Skulduggery. Every one of the settings will have a character card illustrated by Jérome – I can imagine roleplaying these ones already – perhaps that crusty old sea dog. Who would you choose?
Adrian Bott co-creator of the Book of Unremitting Horror is writing a big book of GM’ing wisdom, provisionally called Bott’s RPG Miscellany. Status: Being written
A Roleplaying Game of Historical Fantasy In this game, three to five players collaboratively create a mashed‐up historical or quasi‐historical setting and then people it with individual characters whom they role‐play in facing the perils and possibilities of a New World. Their actions have consequences for the ultimate fate of the New World as well […]
