The following articles originally appeared on an earlier iteration of See Page XX in December 2007. In this issue, Robin D Laws discusses three ways you can resolve interpersonal conflicts in the GUMSHOE system. Interpersonal conflicts also feature in Mystic Moo’s Yuletide pantomime, and Simon Carryer reminds us of the fun of festive travel with […]
Category Archives: General
In the early 2000s, DyingEarth.com featured a Jack Vance Random Quote Generator. Unfortunately, I haven’t been able to figure out how to incorporate a random generator into WordPress without adding new plugins – so, in lieu of that, here’s a random table of 68 Jack Vance quotes for you to play with at your leisure. […]
The following article originally appeared in an earlier iteration of See Page XX in April 2008. by Julia Ellingboe [Editor] Julia Ellingboe is the author of Steal Away Jordan, an RPG about slavery in the United States. “Steal Away Jordan is about playing heroes” has become my mantra of late. I declare it to illustrate that Steal […]
The following three interviews originally appeared in an earlier iteration of See Page XX in September 2008. Three interviews in one issue – how fantastically cool is that? (As an aside, Luke told me that he wouldn’t send me the next batch if I didn’t release these ones soon. So expect a few more shortly). […]
The following article originally appeared in an earlier iteration of See Page XX in September 2008. A column on roleplaying by Robin D. Laws Pipe and Believability A while back on the Yog-Sothoth forum dedicated to Trail Of Cthulhu a discussion arose from that game’s suggestion that players be permitted to select their exotic languages […]
The following article originally appeared in an earlier iteration of See Page XX in September 2008. Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James […]
The following interview originally appeared in an earlier iteration of See Page XX in June 2008. Luke Crane and Jason Morningstar In this second in the series, Luke Crane (Burning Wheel) talks to Jason Morningstar about his games (Grey Ranks, Shab al’Hiri Roach). See Luke’s ambush question about art work to telling effect.
The following article originally appeared in an earlier iteration of See Page XX in June 2008. By Paula Dempsey, alias Mystic Moo. Mystic Moo explains how visualisation can get you the games of your dreams. We are lucky enough to have a transcript, despite the difficulty of typing with hooves. Listen to the podcast here: Podcast […]
Following on from this explosion of 19th century French vampire weirdness… There is a little-known place which is undoubtedly the strangest in the world. The people who inhabit the barbarous lands around Belgrade sometimes call it Selene, sometimes Vampire City, but the vampires refer to it among themselves by the names of the Sepulchre and […]
Did you know that Pelgrane Press once conducted audio interviews with prominent game designers? Neither did I! The following interview originally appeared in an earlier iteration of See Page XX in April 2008. Luke Crane and Vincent Baker In this first in the podcast series, Luke Crane (Burning Wheel) talks to Vincent Baker (Dogs in […]
