Cocktails From Carcosa

Are you afflicted by reality slippage? Seeing pallid-masked pursuers behind every tree? Waiting for the final results of a terrifying printing process that has left you on the precipice of your Final Shock Card? It’s summertime in the Pelgrane’s Nest, and that means cocktail recipes to cool your brow and chill your blood. Remember, always […]

Many Verities

Agents battling The Esoterrorists at the behest of the Ordo Veritatis receive their cases from a rotating roster of briefers, all of whom refer to each other under the same codename: Mr. Verity. Typically they meet their teams on site, near the eruption of Outer Dark activity at the heart of the present case. Mr. […]

View From the Pelgrane’s Nest – July 2019

The Nest is aflurry this month with today’s news of the 2019 ENnie Award nominations. It is always an honour to be nominated by the hard-working judging team, and this year in particular we’re sharing the nomination field with an impressive breadth of games and industry colleagues. We’ve been nominated in four categories: Best Adventure: The Persephone […]

See Page XX – July 2019

It’s the Fourth of July, and to those readers celebrating the declaration of independence of the United States of America, we wish you a happy holiday. To everyone else, happy summer! We’re celebrating some special occasions here, too – as well as having been nominated for four ENnies, we’re launching a pop-up shop, featuring a […]

See Page XX: DELTA GREEN Meets the Dreamhounds (Part 2)

A column about roleplaying by Robin D. Laws Continuing from last month, we look at the Dreamhounds of Paris player characters who survived to the 1960s and how they might make cameo appearances as sources of information in The Fall of Delta Green. Agents seeking Giorgio de Chirico (1888- 1978), painter of eerie, depopulated landscapes […]

The Plain People of Gaming: Tactical Goals in Trail of Cthulhu

Tactical Objectives in Trail of Cthulhu Knowing that the Thing could surely overtake the Alert until steam was fully up, he resolved on a desperate chance; and, setting the engine for full speed, ran lightning-like on deck and reversed the wheel. There was a mighty eddying and foaming in the noisome brine, and as the steam mounted […]

The Cost of Corruption: Sorcery in Swords of the Serpentine

By Kevin Kulp Along with political manipulation and potent social abilities, Swords of the Serpentine has four primary professions for your Hero: Warrior, Thief, Sentinel (think “city guard or inquisitor”), and Sorcerer. Let’s talk about that last one. If you’re wondering how you can rip a stone tower in two with a wave of your […]

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