Search Results for: cthulhu apocalypse

New See Page XX is out!

The new edition of See Page XX is out now! New releases include the pre-order of Fear Itself 2nd Ed. (the Premonition Edition), Gladiators and High Magic and Low Cunning (plus Map Folio) in PDF for 13th Age. Articles include an adventure hook for Trail of Cthulhu or Bookhounds of London, a new protagonist (based on a recent KARTAS episode) for TimeWatch, […]

Call of Chicago: Why Do You Hate Chandler Vaughn?

With the release of Robin’s wonderful new story-explorer The Gaean Reach RPG, GUMSHOE extends its tendrils into one of the oldest and most reliable of dramatic forms: the revenge story. In that game, the player characters unite to destroy the indescribably vile Quandos Vorn in revenge for his prior cruelties to them. And just beforehand, […]

13th Age: The Road Ahead

This editorial originally appeared in the January issue of See Page XX as Trail of Cthulhu and 13th Age, and we want to make sure everyone who follows 13th Age news has a chance to see it. In it, Pelgrane Press publisher Simon Rogers makes a commitment to support for 13th Age that will match the support […]

13th Age: Obskures.de interview with Jonathan Tweet

Obskures.de recently interviewed three-fourths of the creative team behind 13th Age. (Aaron McConnell was on deadline and chained to his drawing table that week.) In this installment, Jonathan Tweet about his favorite roleplaying games, designers and artists, and what’s happening in the industry. obskures.de: Let’s start with a personal introduction, and your gaming history. Jonathan Tweet: […]

View from the Pelgrane’s Nest – July 2012

This month we celebrate Page XX’s ENnie nomination for Best Website with a super-duper bumper edition. A plethora of other Pelgrane products have been nominated in six categories, and you can read the full roster here. Our first Night’s Black Agents adventure The Zalozhniy Quartet is on pre-order, and the Stone Skin Press Kickstarter is […]

Razed Concept Art

[ Ed: Steven Sander‘s has produced this distinctive image for Will Hindmarch’s GUMSHOE game Razed.] My approach to detailing the alien threats and adversaries of Razed was inspired by Ken Hite’s multifaceted approach to the Mythos in Trail of Cthulhu. Each style of enemy is not a single vision of alien menace but a category […]
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