The Plain People of Gaming: To Hell In A Handout

I must confess that I love handouts in roleplaying games. I love them a little too much. In the upcoming expanded Hideous Creatures, we’re doing player-facing documents for each monster, hinting at some aspect of the creature in an oblique way. Some tips on their creation and use… Handouts are Artefacts Handouts must feel real. […]

See Page XX: Shy Players and GUMSHOE

A column about roleplaying by Robin D. Laws Having appeared on GM advice panels for lots of years, I’m always on the alert for changes in the types of questions audience members put forward. These can vary quite a bit depending on the convention. An expensive destination show like Gen Con, or one directed to […]

Introduction to Colleen

Hello, everyone! I’m Colleen Riley, Pelgrane’s new administrative assistant. Once described as a robot from a future where grammar rose up and destroyed mankind, my previous game industry experience is primarily as an editor. I also playtest, and enjoy working on games’ entire life cycle, from idea to publication. My introduction to roleplaying games was the […]

The Black Book character generator update

by Steven Hammond First let me open by saying that https://theblackbook.io is live and taking email addresses for anyone who wants to take part in the alpha or beta tests, or get notified when the new Black Book goes live. You may recall that during the months of September and October we asked all of you […]

View from the Pelgrane’s Nest – November 2017

This month, Pelgrane Press attended PAX Unplugged, an offshoot of the other enormous and successful PAX conventions. It was the first chance for our new administrative assistant Colleen Riley to meet Cat and other Pelgranistas, Rachel Kahn, Ken Hite and Will Jobst. What was particularly good about PAX Unplugged was that almost all of our […]

13th Age Character Builds: Explorer Wizard

THE WIZARD By ASH LAW Wizard Overview The wizard is in many ways the most complex of the classes from the 13th Age core rule book. At the start of each new day you can memorize a different set of spells, so the only real things that permanently change as a wizard levels up are […]

13th Age Character Build: War Wizard

THE WIZARD by ASH LAW Wizard Overview The wizard is in many ways the most complicated of the classes from the 13th Age core rule book. At the start of each new day you can memorize a different set of spells, so the only real things that permanently change as a wizard levels up are […]

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