I must confess that I love handouts in roleplaying games. I love them a little too much. In the upcoming expanded Hideous Creatures, we’re doing player-facing documents for each monster, hinting at some aspect of the creature in an oblique way. Some tips on their creation and use… Handouts are Artefacts Handouts must feel real. […]
A column about roleplaying by Robin D. Laws Having appeared on GM advice panels for lots of years, I’m always on the alert for changes in the types of questions audience members put forward. These can vary quite a bit depending on the convention. An expensive destination show like Gen Con, or one directed to […]
We’re just back from a fantastic Dragonmeet, where we got to catch up with colleagues and friends new and old, and none of us lost our voices until after the show. But our most exciting news this month comes in the form of our new Administrative Assistant, Colleen Riley, whose introduction you can read below. Having […]
Hello, everyone! I’m Colleen Riley, Pelgrane’s new administrative assistant. Once described as a robot from a future where grammar rose up and destroyed mankind, my previous game industry experience is primarily as an editor. I also playtest, and enjoy working on games’ entire life cycle, from idea to publication. My introduction to roleplaying games was the […]
by Steven Hammond First let me open by saying that https://theblackbook.io is live and taking email addresses for anyone who wants to take part in the alpha or beta tests, or get notified when the new Black Book goes live. You may recall that during the months of September and October we asked all of you […]
by Tony Williams (Download a crib sheet for this variant rule). Greetings. I am a fan of GUMSHOE and, more specifically, Trail of Cthulhu. I’ve been playing RPGs since the early eighties and skew mostly towards Call of Cthulhu and Trail of Cthulhu. I enjoy Trail so much I have created several items to try […]
This month, Pelgrane Press attended PAX Unplugged, an offshoot of the other enormous and successful PAX conventions. It was the first chance for our new administrative assistant Colleen Riley to meet Cat and other Pelgranistas, Rachel Kahn, Ken Hite and Will Jobst. What was particularly good about PAX Unplugged was that almost all of our […]
THE WIZARD By ASH LAW Wizard Overview The wizard is in many ways the most complex of the classes from the 13th Age core rule book. At the start of each new day you can memorize a different set of spells, so the only real things that permanently change as a wizard levels up are […]
THE WIZARD by ASH LAW Wizard Overview The wizard is in many ways the most complicated of the classes from the 13th Age core rule book. At the start of each new day you can memorize a different set of spells, so the only real things that permanently change as a wizard levels up are […]