How Connections Between Yellow King Realities Emerge In Play

The elements of The Yellow King Roleplaying Game Game currently exciting folks who’ve read the preview version are its new, quick, player-facing combat system and the alluring status effects of its Shock and Injury cards. What players who take part in your campaign will most remember about are the interconnections their different characters experience between the […]

When You Need to Draw an Ornithopter, You Need to Build an Ornithopter

…or so concluded Melissa Gay, artist for The Wars, one of the four books conjuring the interwoven, skewed realities of The Yellow King Roleplaying Game (now on Kickstarter.) Technically I asked Melissa to draw not an ornithopter but an odanathopter, as this aircraft from the weird battle zones of Europe’s 1947 Continental War is called […]

The latest edition of See Page XX is out now!

The latest edition of See Page XX, the monthly Pelgrane Press newsletter, is out now! This month, we offer you the Free RPG Day 2017 adventures to download, a new monster for Trail of Cthulhu, Ordo Veritatis safe houses, improvised Problems and Edges for Cthulhu Confidential, new play modes for Owl Hoot Trail, and updates on the Yellow King RPG […]

You Toppled the Castaignes; Now it’s the 4th of July

A scenario seed for The King in Yellow Roleplaying Game As heroes of the revolution that deposed the Castaigne regime you’ve been invited to take center stage at the first 4th of July celebration in 97 years. In 1920, backed by the King in Yellow, the Imperial Castaigne dynasty took over the US. Six months […]

The Plain People of Gaming: The Masks of Great Arkham

Since the first outbreak in 1905, the city of Great Arkham has struggled to contain the spread of an unusually virulent and dangerous form of typhoid. All vehicles leaving the city must be inspected by the transport police. These officers wear heavy gas masks and protective clothing to minimise their exposure to the toxic disinfectant […]

See Page XX: Trail Confidential

See Page XX A column about roleplaying by Robin D. Laws Since Cthulhu Confidential’s arrival in foyers and post office boxes worldwide, a couple of folks have asked me how one might go about combining GUMSHOE One-2-One with Trail of Cthulhu’s standard multiplayer format. The short answer is, uh, I didn’t design them to fit […]

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