Creating a Retailer-Friendly Crowd-Funding Campaign

by Brian Dalrymple Crowd-funding has solidified its acceptance as a necessary step in the creation of games in the minds of small and mid-sized publishers and the player base at large, but the idea still meets resistance from retail game shops, and there are valid reasons. While many crowd-funding efforts over years have included well-intended […]

See Page XX – March 2017

It’s a busy time for travel, with both Simon and Cat away at a remote Polish castle being wizards, and Cat now off to Edinburgh to be a guest at Conpulsion Battlegrounds. Alex has coped admirably with being dropped into managing everything, and she’s settling in impressively well. She’s currently working on the art direction of […]

Why the winds hate elves and other stories

The upcoming Book of Ages includes the Engine of the Ages, a Microscope-like tool for collaboratively generating your own history of the Dragon Empire. Each player tells the tale of one faction (usually, one associated with their player character), while the GM mixes in other groups that may play a part in the campaign. The […]

March playtesting

If you are interested any of these games, please email us with the adventure you wish to playtest in the subject line.     Title: One For the Money System: GUMSHOE One-2-One Author: Chris Spivey Deadline: 30th April Number of sessions: 1-2 Description: Rhino Jones needs a solid. Has hell frozen over? Can Langston Wright get to the bottom […]

The Tentacle Beat

One of the suggested campaign frames in Cthulhu City casts the investigators as journalists on Newspaper Row, working for one of Great Arkham’s competing newspapers. Let’s borrow a page (yellowed, and a little stained) from Bookhounds of London and look at the mechanics of playing a journalist. Newspaper Credit Rating Each newspaper has a Credit […]

See Page XX: Tone Maintenance and One-2-One

See Page XX a column on roleplaying by Robin D. Laws In his influential book on the films of Howard Hawks, the late film critic Robin Wood identified one of the director’s key themes as “the Lure of Irresponsibility.” This phrase has stuck in my head over the years, connecting itself to a subject far […]

March 2017: View from the Pelgrane’s Nest

Both Cat and I attended the College of Wizardry LARP, which was pretty all-embracing. Luckily we have Alex ensuring that the company ran in our mental and physical absence. This month, Cthulhu Confidential, Valkyrie Gambit and the TimeWatch GM Screen and Resource Book  has gone to the printers. Out of the Woods, our first Trail […]

The Confidential Armitage Files

The Armitage Files is Robin D Laws’ groundbreaking adventure of improvised Mythos investigation. Cthulhu Confidential is Robin D Laws’ groundbreaking game of solo Mythos investigation. Putting two groundbreaking products together is hazardous for Gamemasters. You run the risk of collapsing the ground beneath you. However, the risk can be worth it: improvised play supports the […]

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