GUMSHOE is a hybrid system. On the one side are the fundamentally GUMSHOE investigation abilities. These allow you to get information without a random test to see if you find the book in the library, or decode the encrypted document. They also allow special benefits, which can interact with the other side of GUMSHOE – […]
In the latest episode of their incisive and probing podcast, Ken and Robin talk reskinning history, mythos spam, Kremlinology, and Whitley Strieber.
It’s TimeWatch month! We’re so excited about the release of our newest GUMSHOE game that’s it’s been all we can think and talk about, which you can see from the many articles and resources we’ve pulled together for it below. While all of our GUMSHOE books are fun, none are so boisterous, adventure-packed and lively that “rollicking” is […]
To celebrate the 10th anniversary of GUMSHOE, we’re inviting Pelgrane Press RPG fans all over the world to play their favorite Pelgrane games on or around 21st October—the first-ever International Pelgrane Day! We’d love to see people to play and run Pelgrane games, either at home or online, that day and week. If you need adventures […]
In this season of mellow fruitfulness we’ve devoted our time to TimeWatch, the Hawkins Papers, the Crown Commands for the 13th Age and worked more on Cthulhu Confidential. The TimeWatch RPG is out now, supported by two supplements,Behind Enemy Times and The Book of Changing Years but their poll victory means an adventure seed featuring […]
If you are interested any of these games, please email us with the game you wish to playtest in the subject line. Title: Along the Watchtower System: Trail of Cthulhu Author: Bill White Deadline: 31st October Number of sessions: 2-3 Description: There is havoc in the streets of Chicago as disaffected youth protest war and injustice during the […]
A resource for Bookhounds of London, by James Haughton and Bret Kramer Just off Charterhouse Street in Smithfield is a vacant lot adjacent to the newly built power station. There are the charred remains of a slate floor, a few cracked sandstone blocks, and a wrought iron plaque stating “Here stood the Church of Little St. Hugh, […]
See P. XX a Column About Roleplaying by Robin D. Laws Was it a whole ten years ago that Simon Rogers and I sat by ourselves at a small table on the far fringes of the Gen Con exhibit hall? It feels like only yesterday, that forlorn time when we had nothing to lure […]
By Kevin Kulp The baby had been born three hours ago, healthy and beautiful, and now it was asleep in its mother’s arms. The three men pushed open her bedroom door, stood there in the doorway, blocking the gaslight from the hall. All three wore identical black suits. Their skin was sallow, almost gray, their […]