The scene: your Trail of Cthulhu game. The speaker: A player. “All right, I’m sick of being fed bafflegab by these mystic jerks, and I don’t want to read any more books that will keep me up for a calendar month with waking nightmares. We take the train to Providence, Rhode Island, go to” [quick […]
Following on from my 2012 post about unappreciated Pelgrane products. I present to you two more such treasures, and my speculation as to why they are neglected. The Gaean Reach RPG “…this is a dead simple, easy to learn, quick to play science-fiction romp well worthy of a few evenings and weekends of your life.” […]
Endzeitgeist reviewed the Book of Loot on their website, giving it 5 stars, the Seal of Approval, and nominating it for the Top Ten of 2015! You can read the full review here. Thanks Endzeitgeist! Endzeitgeist says, “This book, much like the superb Bestiary of 13th Age, is more inspired than I ever believed it to […]
As you scour the spacelanes of the Gaean Reach for traces of Quandos Vorn, the interstellar arch-criminal you have sworn at all costs to destroy, you may find it advantageous to familiarize yourself with the very latest terms of abuse. Although humanity in its vast sprawl through the galaxy has retained a common language, local […]
There has been talk on our social media channels about the orientation of the 13th Age GM’s Screen. It’s going to be portrait, and I wanted to talk about that choice. Our Keeper’s Screen for Trail of Cthulhu is three-fold and portrait-oriented. We’ve just reprinted it. Strangely, I have never had any push back or […]
Endzeitgeist reviewed the 13th Age Bestiary, and even gave it the Seal of Approval! Thanks Endzeitgeist! You can read the full review here. Endzeitgeist says, “From modifications of escalation or relationship dice to truly unique options, some of the abilities herein are, no hyperbole, GENIUS. Take the redcap. Tried and true delightfully evil fey – we all […]
Deliver Us From Evil belongs to a cinematic category well-known to roleplayers: the movie that doesn’t really pay off, but serves as a strong mood and tone reference for a game. Specifically, it comes as close as anything in the DVD racks to conveying the feel of The Esoterrorists. In this entry in the based-on-supposedly-real-life-story […]