Call of Chicago: The Call of … Varna?

“I think that Varna is not familiar to any of us …” — Van Helsing In my defense, not a lot of stuff happens in Varna. I mean, in the novel. Lots of stuff happens in Varna, including a disastrous Crusade in 1444 that killed the King of Poland and nearly killed Vlad Tepes’ brother […]

How to Veil Out a Former Colleague

Field assignments as Ordo Veritatis operatives tend toward the short-lived. Confrontations with the beings of the Outer Dark erode mental stability over time. The organization does its best to monitor the readiness of its agents before sending them out on missions. When possible it pulls members who are no longer fit for duty into support […]

Interpersonal Abilities as Personal Traits

The most vivid GUMSHOE investigative abilities in play are the Interpersonal ones. They allow your characters to get information through extended dialogue with Game Master characters, requiring a touch more player skill than the Technical or Academic categories. They also show, in the game’s imagined on-screen space, who your character is and what attitudes she […]

The Rhythm of Ensemble

In DramaSystem players both work together as co-authors to build a story, yet also compete as characters in pursuit of their unmet emotional needs. By requiring you to call scenes featuring other characters who don’t necessarily want to give you what you seek, it bends you toward conflict. But if you’re used to a more […]

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