Soldiers of Pen and Ink System: Trail of Cthulhu Author: Adam Gauntlett Duration: 1-2 sessions Deadline: 30th April Description: The protagonists, sponsored by the Paris-based political organisation BNVS, have come to Spain to shoot a documentary on the war, and find themselves marooned in Madrid. One of their team goes missing, and their literary colleagues […]
Ken Hite has recently joined Pelgrane as a full-time writer, and we’ve come up with a clever way of using his considerable writing talents. From April 2013, you can subscribe to Ken Writes About Stuff, featuring new and original Hite goodness every month. An annual subscription costs $24.95 and as well as giving you a […]
Right at this moment, I am developing three books to still the ominous caws of the Pelgrane: Double Tap, Mythos Expeditions, and the 13th Age Bestiary. I am in the process of building the unredacted edition of Dracula that will become the core of the Dracula Dossier. (I just got ahold of a copy of Bram […]
This month sees a setback as the 13th Age layout is delayed when Chris Huth’s apartment burnt down, pats on the back as Pelgrane customers rallied round to help him in the fire sale, putting us back on track. We launch the KWAS subscription – Ken Writes About Stuff with its first component Hideous Creatures: […]
In the latest episode of their conquest-hungry podcast, Ken and Robin talk orcs, Chicago gangland, iconic characters, and unpardoning Nixon.
In the latest episode of their spectacularly suboceanic podast, Ken and Robin talk sandbox v. railroad, mini-games, lost continents and the wartime disinformation activities of thriller writer Dennis Wheatley.
Chris Huth has produced excellent art and layout for Pelgrane Press including Ashen Stars, Night’s Black Agents and 13th Age. Last week his apartment suffered extensive damage from a fire. (You can read more news reports here and here.) Luckily, no one was hurt, but he and his partner have lost their home and most […]
We ran 13th Age at Emerald City ComicCon last weekend. As with all our demos, players had the opportunity to choose their character’s One Unique Thing — the characteristic in 13th Age that doesn’t provide a mechanical benefit, but which sets that individual apart from everyone else in the adventure (or even the entire world.) […]