Hillfolk Marches Into March

After a brief break to complete another commitment, I am once again at work assembling Hillfolk. Here’s an update for backers and future buyers. All of the key art for Hillfolk and its companion volume, Blood on the Snow, is now in. We’ll need a few spot illos for the LARP and Master Class sections […]

Play 13th Age at Emerald City ComicCon

Our Seattle-area 13th Age GMs will run demos at Emerald City ComicCon this weekend. We haven’t heard exactly where yet, but here’s the gaming area map — you’ll find us somewhere in there. Or just wander around yelling, “I DECLARE FOR THE LICH KING!” and we’ll yell back. Come by and join a game of 13th […]

Night’s Black Agents Review

Michael Wolf over at Stargazer’s World has written a detailed and balanced review of Kenneth Hite’s newest GUMSHOE offering, Night’s Black Agents. You can read the full review here. It’s very well written, basically allows you to run or play in every spy thriller subgenre with vampires or not, and it adds a lot to […]

13th Age Actual Play at Fair Game: Blood and Lightning

The Naperville Freaks, Geeks and Weirdos meetup group hosted a One-Shot RPG gathering at Fair Game in Downers Grove, IL. Ben Roby ran a modified version of the Blood & Lightning adventure from 13th Age and sent us the following play report. Ben and his co-GM Sarah are running 13th Age again in March. Register for […]

Magic Item: The Feathered Crown

Rob Heinsoo recently flew down from the skies on a fire-breathing dragon, igniting several thatched-roof cottages before soaring off. The scorch marks he left behind spelled out this update on 13 True Ways: There are three Alchemist-tier 13 True Ways Kickstarter backers who gave us magic items to illustrate. The first item is the Feathered […]

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