Shift Your Scene Linkage With DramaSystem

A column on roleplaying by Robin D. Laws As mentioned last time, implementation of DramaSystem’s core goal—fostering emotional character interactions that play out as they do in drama and fiction—leads, as a series of follow-on effects, to a highly distinctive play experience. Procedural narratives, in which the heroes pursue a practical goal (identifying a killer, […]

The Tasty Fruits of Failure

An extract from the forthcoming Botts RPG Miscellany, Adrian Bott’s big book of GM’ing wisdom. By Adrian Bott   Some Games Masters fear failure – not so much their own, but the players’. For a none too confident GM, the thought that the players might experience failure can be daunting. Failure is generally understood to […]

October Playtesting

October brings new playtesting opportunities, in particular Owl Hoot Trail, but we are shy of a few takers for the Esoterrorists adventures.  Anyone signing up for those will get a sneak peak at the latest iteration of GUMSHOE – Esoterrorists 2.0 Each playtest has its own email link. Please click the link to send the […]

Review of The Apocalypse Machine

Kafka reviews The Apocalypse Machine on rpg.net – another  9/10 The sourcebook takes the skeleton provided by Trail of Cthulhu’s Gumshoe rules and warps it to meet the needs of the post apocalyptic world by the addition of a very simple heuristic or tool for creating the end of the world – The Apocalypse Machine. […]

The Arsenic Eaters

As with other GUMSHOE games like The Esoterrorists and Mutant City Blues, Ashen Stars GMs are encouraged to look to the news for episode inspiration. Like the writers of the various Treks and the nouveau Battlestar, they might use the space opera form to examine issues of the day. Alternately, they can start with pop […]

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