In the latest episode of their shamelessly diving podcast, Ken and Robin talk online RPG play tips, the assassination of George Brown, horror gaming answers, and using the time machine to fix FIFA.
In the latest episode of their hilly, forested podcast, Ken and Robin talk Appalachian folk horror cryptid campaigns, the great creator crash-out, horror gaming tips, and UFO gadfly Gray Barker.
In their final episode of 2022, Ken and Robin talk faerie samurai, topical villains, the cure for cursed dice and more live at Dragonmeet.
In the latest episode of their wave-lashed podcast, Ken and Robin talk aha moments in investigative games, Lucian Freud, Winslow Homer, and the triumphant return of Ken’s London book haul.
By Eric Prister, creator of the Nature of My Game Podcast I had been thinking about starting an actual play podcast for years before I actually released my first episode, and so I had plenty of time to think (and re-think, and re-think) about what game I should use to start. And when I decided […]
In the latest episode of their entirely authentic podcast, Ken and Robin talk combining The Esoterrorists with Night’s Black Agents, Krazy Kat in the dreamlands, the Beardmore Viking Hoax, and Happy Science.
Scenario hook for a Fear Itself one-shot Rudiger and Dietrich Thalbach had a problem. As descendants of the noble Vilsdorf family of ancient Bavaria, they were born as lebendurghul, or living ghouls. A congenital condition requires them to periodically ingest fresh human DNA or lapse into a feral, pre-sapient state. Their forebears compensated for this […]
In the latest episode of their well-preserved podcast, Ken and Robin talk GM advice in scenarios, mummification enthusiast Gottfried Knoche, Heather O’Neill, and fighting back against early Rome.
ICYMI last month, I mentioned that during the pandemic, See Page XX fell by the wayside. Thanks to the generosity of our Patreon backers, we’re delighted to bring it back, full to the proverbial brim of articles, new releases, details on the current status of everything we’re working on, and playtesting opportunities. A big thank […]