The first See Page XX of 2011 is out now. Within, Robin D Law’s explores the non-clue-based advantages of the GUMSHOE system. Following the Trail theme, we have Project Covenant setting from Michael Dauman, Mike Drew’s intriguing Rise and Fall of a Book Collector, and the exceptional Dreamlands setting from Gareth Hanrahan as well as […]
The CD version of the Eternal Lies Suite which incorporates the haunting music as well as Jerome’s classic artwork, is now back in stock and available exclusively from our online store. get your hands on a copy today.
Sample pages from the Occult Guide by Paula Dempsey. This is a companion book to Bookhounds of London, a murder mystery, an essential reference for any 1930s London game and a great read in its own right.
How to run the Scaum Valley Gazetteer as a full-length campaign by Ian Thomson To run this series, you will need: A version of Dying Earth RPG rules The magnificent “Scaum Valley Gazetteer” (SVG) All numbered references next to locations in this document indicate relevant pages from the SVG. Download the 11-page PDF here.
Sample pages from Bookhounds of London, a campaign frame for Trail of Cthulhu by Kenneth Hite.
Graham Walmsley, who has written a number of excellent adventures for Trail of Cthulhu, will be reading Lovecraft’s Dagon for charity. He is a professional actor, and it will be a joy (terror?) to listen to. He will also say anything you like (think about that) for a donation. If you’d like to hear this […]
Another missive so soon? Yes. The stately aerial progress of Pelgrane Press is now a purposeful flapping of leather wings, thanks to Beth who has been diligent in her efforts to accelerate production. Already, since September, we have released the Eternal Lies Suite, Graham’s Purist limited editions, The Dance in the Blood, and Not So […]
by Mike Drew Thomas J Wise (1859-1937) This is a look at one of the most important figures in the history of the rare book trade and the book that was published about him in 1934. At that time, he was a titan of the literary world; his word was instantly accepted – on both sides […]
by Robin D. Laws The great thing about designing tabletop roleplaying games is that people steal your ideas. You might think I’m being sarcastic, but no. I mean that as a completely straight-faced statement. In addition to the simple, straightforward goal of bringing fun to the people who play and read it, a secondary objective […]
By Gareth Hanrahan Lovecraft’s Dreamlands offer a strange avenue of investigation for Trail of Cthulhu characters. Down the Seven Hundred Steps of Deeper Slumber, the characters may find clues, new mysteries, and new horror. They may wake up screaming – if they wake up at all. According to Lovecraft, the Dreamlands is an alternate dimension […]