See Page XX: How to Design for GUMSHOE

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws [Ed.—This was originally an internal design document, but it should come in useful for anyone interested in GUMSEHOE background creation.] The GUMSHOE system departs from standard RPG design practice in a couple of significant ways. Neither of […]

See Page XX – September/October 2020

As we enter our ninety-sixth year of lockdown, we’ve lost all concept of space, time, and externality. If you’re looking for an introductory session to get your group into the Dracula Dossier, pick up this month’s PDF release The Dracula Vector. New Releases The Dracula Vector – An introductory adventure for Night’s Black Agents, which can […]

View From the Pelgrane’s Nest – Sept/Oct 2020

Current News: The Dracula Dossier in the Bundle of Holding Long-term readers of See Page XX will know about my very personal connection with the Dracula Dossier, and it still remains one of the Pelgrane projects I’m most proud of. The two-book core set (The Dracula Dossier Director’s Handbook, and Dracula Unredacted) together form a complex […]

Looking Glass: Saigon 1968

Pre-order The Borellus Connection now and get Looking Glass: Saigon 1968 free! Saigon, 1968: Vietnam’s “Paris of the East” is a hotbed of conflict and intrigue, from the CIA and the Viet Cong to Buddhist monks and Western media. Looking Glass: Saigon 1968 gives you a view into all this, as well as the city’s […]

See Page XX: What If They Seek the Book?

A column about roleplaying by Robin D. Laws A colleague currently running The Yellow King Roleplaying Game recently asked me what happens when one of your players determines to seek out “The King in Yellow,” the fictional play that brings mental dissolution and reality shattering supernatural effects to all who read it. The answer is: […]

See P. XX: How to Negotiate with the Game Master’s Characters

A column about roleplaying by Robin D. Laws You’ve found your way to Carcosa, and the bleak shores of Hali. A boatman, his visage concealed by a cloak, poles his way up to you. You ask for passage across the black lake. He leans forward, his caul falling partly away to reveal a mask-like visage. […]

See Page XX: Consensus: Like A Fiat, But With More Passenger Room

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws In Make It A Gimme I talked about looking for instances where the resolution system offered by the rules should be jettisoned in favor of an automatic result—in this case, a success for the player. This time […]

Community Content Spotlight: Solo Laser

In the Community Content Spotlight, each month I write up a short review of a GUMSHOE community content title, all of which are available on DriveThruRPG. See this page if you’re interested in creating something for our Community Program! ————————————— Stick around after the review to hear the results of the GUMSHOE Community Contest! An […]

See Page XX: Fakebooking It

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws Like most creative endeavors, the GMing craft comes with its share of eternal conundrums. One classic example is the question of whether you carefully prepare adventures, or improvise them in response to player choices. Carefully prepared adventures […]

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