The following article originally appeared on an earlier iteration of See Page XX in February 2008. You can also read Simon’s articles on 1930s Rail Transport and 1930s Air Transport. an article for Trail of Cthulhu by Simon Carryer While by the 1930s, diesel engines were revolutionising rail transport, and giving birth to a burgeoning flight industry, […]
The following article originally appeared on an earlier iteration of See Page XX in February 2008. Find James Semple’s stings for Trail of Cthulhu here, and you can also find the soundtracks James composed for Trail of Cthulhu and Night’s Black Agents. A column on roleplaying by Robin D. Laws Sting, Sting, Sting A GUMSHOE issue […]
The following article originally appeared on an earlier iteration of See Page XX in February 2008. Media composer James Semple has created some musical stings for use with Trail of Cthulhu. James has worked with Cthulhu before (in a manner of speaking), creating the intro to the excellent Yog Radio, and he composed a Trail of […]
In the latest episode of their authentically regal podcast, Ken and Robin talk Vampire: the Masquerade PCs as Night’s Black Agents villains, unlikely movie stars, food books, and Andorra’s 13 day king.
While searching for French vampire inspiration for a new Night’s Black Agents campaign I’m running, I came across Paul Féval’s La Ville Vampire. The Wikipedia synopsis doesn’t do it justice. … in which the protagonist is Gothic Novel writer Ann Radcliffe herself. In it, to save her friends from the dreaded vampire lord Otto Goetzi, Radcliffe and […]
“When you ask who built this mound, the only answer is the echo of your own question within the vault that has been hidden in darkness within this mound for no one knows how many centuries. The dead past has surely buried its dead within the mound.” — artifact collector J.G. Braecklein, quoted in the […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. You can find Simon’s previous article on Air Transport in the 1930s here, and Sea Transport in the 1930s here. an article for Trail of Cthulhu by Simon Carryer The 1930’s was a period of great innovation in rail technology. The […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. A column on roleplaying by Robin D. Laws The GUMSHOE system focuses primarily on investigation and by default assumes that moments of interpersonal conflict will be handled through roleplaying. As such it lacks an equivalent of the Persuasion/Rebuff system that […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. News from Pelgrane Press This month we’ve released GUMSHOE Unremitting Horror, Robin’s The Birds webcomic and The Compendium of Universal Knowledge. This is the month that we pre-released a limited edition Trail of Cthulhu and the general release version went […]
The following article originally appeared on an earlier iteration of See Page XX in October 2007. by Graham Walmsley At first sight, Gumshoe would make a perfect LARP. There’s little die-rolling, so it suits a game played standing up; and, as an investigative game, it’s about talking to people. It sounds ideal. Would it work? In this […]

