The following article originally appeared on an earlier iteration of See Page XX in December 2007. You can find Simon’s previous article on Air Transport in the 1930s here, and Sea Transport in the 1930s here. an article for Trail of Cthulhu by Simon Carryer The 1930’s was a period of great innovation in rail technology. The […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. A column on roleplaying by Robin D. Laws The GUMSHOE system focuses primarily on investigation and by default assumes that moments of interpersonal conflict will be handled through roleplaying. As such it lacks an equivalent of the Persuasion/Rebuff system that […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. News from Pelgrane Press This month we’ve released GUMSHOE Unremitting Horror, Robin’s The Birds webcomic and The Compendium of Universal Knowledge. This is the month that we pre-released a limited edition Trail of Cthulhu and the general release version went […]
The following article originally appeared on an earlier iteration of See Page XX in October 2007. by Graham Walmsley At first sight, Gumshoe would make a perfect LARP. There’s little die-rolling, so it suits a game played standing up; and, as an investigative game, it’s about talking to people. It sounds ideal. Would it work? In this […]
In the latest episode of their planchette-moving podcast, Ken and Robin talk historical isms, a man in a barrel, unsolicited seeds, and Ouija board inventor Elijah Bond.
The following article originally appeared on an earlier iteration of See Page XX in October 2007. An Interview with writer Kenneth Hite Kenneth Hite is designing Trail of Cthulhu – a licensed version of Chaosium’s Call of Cthulhu. Here, Ken answers questions posed by our redoubtable forum members. 1. How will sanity and madness be handled- especially as they […]
Always one to show his work, Noah Lloyd shares his number one technique for running table top roleplaying games in the latest Pelgrane Video Dispatch.
The following article originally appeared on an earlier iteration of See Page XX in October 2007. An article for Trail of Cthulhu players by Simon Carryer The 1930s were known, for good reason, as the “Golden Age of Flight”. Technical advances in aviation technology fuelled by the Great War, combined with swiftly developing mass-production, and […]
The following article about the state of the roleplaying industry in the mid-2000s originally appeared on DyingEarth.com in June 2006. Is the RPG Industry Screwed? When you depend on live game designers for sustenance, the health of the ecosystem which allows them to thrive is of paramount importance. Whilst everyone has an opinion on this […]
Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: The Paragon Blade System: Fantasy GUMSHOE One-2-One core book Author: Gareth Ryder-Hanrahan Deadline: Friday, October 30th 2020 Number of sessions: 1-2 sessions per protagonist character Description: Play a hero in a fantastical land, still scarred by the evil of […]
