A Variant On The Tagline: The Incidental Anecdote

The following article on the Dying Earth RPG originally appeared on DyingEarth.com in December 2004. By Steve Dempsey Tolstoy had it that there were only two possible plots: a man goes on a journey, and a stranger comes to town. And so it is with the Dying Earth. Cugel, as the main protagonist is usually up […]

Mystic Moo’s RPG Astrology – December 2004

The following article appeared on DyingEarth.com in December 2004. Paula Dempsey, alias Mystic Moo, predicts your gaming future. Whether Shoggoth, Cugel or Orc, we roleplayers are born under different stars to normal folk – discover you RPG star sign and learn your fate. Orcs 21 March – 20 April Your pathetic attempt to convince the […]

Mother of Cities 4: The Scorpion Pit

In the latest installment of their play-by-clip game, Gar’s character rescues the Thing in the River and Robin, remembering that Gar considers gambling a useless ability, sends him to a notorious casino. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, […]

Unremitting Horror: The Poet A P Morton Blunkett

The following article for Fear Itself originally appeared on DyingEarth.com in November 2004.   AP Morton-Blunkett (1899-1921) “A man, mortal, looks to the world to come…” A little-known poet who may have become a great talent. He was born in Forrest Court, Berwick, Scotland in 1899, the son of the Lochbridge Toll watchman. He was […]

My Favorite Monster with Kenneth Hite

When Ken selects his favorite monster, he goes for creepy crawlies with a viewpoint. Plus special bonus F20 monster! Trail of Cthulhu is an award-winning 1930s horror roleplaying game by Kenneth Hite, produced under license from Chaosium. Whether you’re playing in two-fisted Pulp mode or sanity-shredding Purist mode, its GUMSHOE system enables taut, thrilling investigative […]

You poor hungry creature, allow me to step into your maw.

The following PDF article originally appeared on DyingEarth.com in November 2004. A discussion of Dying Earth RPG rules by Steve Dempsey. Imagine the scene: after spending a night on the town, our hero is chased by irate husbands and is forced to sleep in a hollow out on the moors. In the morning, much to his […]

Doodle All the Day

This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in October 2004. This adventure by Steve Dempsey is for use as a diversion in your regular campaign and can be slotted in as the characters are travelling between locations. It’s suitable for Cugel-level characters, who encounter a small pool by the roadside containing […]

Foreshadowing In The Yellow King

One of the strange joys of a Yellow King campaign, with its quadripartite structure, is that you can be certain for months in advance what’s going to happen. That’s a rare gamemastering luxury; in other games, you can roughly guess where the campaign is going, but you can’t be sure. Maybe your Night’s Black Agents […]

Wiping the Slate Clean (Part 2)

This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in September 2004. Part two of an adventure by Steve Dempsey. This part of the adventure is very unstructured and is an opportunity to use Robin’s “Yes, But …” See Page XX columns. The adventure takes place in the PCs’ collective memory so it […]

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