13th Sage: Soldiers of the Wizard King

In my home campaign, our heroes found themselves transported back in time to the rebellion against the Wizard King—though as they discovered later, they were actually trapped in a living dungeon’s memories of that era. These were some of the foes they encountered: brutal enforcers of the Wizard King’s rule. It’s possible these miscreants will […]

Four Alternate Mutant Origins

In the world of Mutant City Blues, there’s a single origin for mutant powers:  a mysterious virus called the ghost flu caused approximately 1% of the population to develop incredible abilities. In most campaigns, the ghost flu’s just part of the background, putting the focus on regular criminal investigations flavoured with tasty mutant weirdness. However, […]

Blood Basement

  “Nobody wants to see that, smell that…” When a news story starts with the phrase “In what sounds like a scene from a horror film,” the media monitors at the Ordo Veritatis sit up and take notice. When a basement floods with gore and bone, as happened in Bagley, Iowa in mid-October, they send […]

See P. XX: Sympathetic Monsters in Investigative Horror

A column about roleplaying by Robin D. Laws Pity the poor monsters. With Halloween over, they’re nursing hangovers and anticipating fallow months of scant employment over the holiday season. Here at Pelgrane we love our monsters twelve months a year. But what happens when you love a monster too much to want your GUMSHOE characters […]

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