THE BARD By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
Tag Archives: 13th age
THE BARD By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
Fallen Icons – the Gold King Three of our new epic-tier monsters in the 13th Age Bestiary 2 were once icons. The Gold King, Forest that Walks, and the Great Ghoul have new game mechanics that model the fact that even fallen icons are much harder to dislodge from reality that normal monsters. The defeat […]
by Rob Heinsoo When we wrote the 13th Age core book, Jonathan and I traded off writing Chapter 8: The Dragon Empire. I got the chapter rolling with a big rush of ideas I’d always wanted to use in a fantasy campaign. Jonathan added many sections, then I rolled back through to finish the chapter […]
THE BARBARIAN By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
THE BARBARIAN By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
Download our Free RPG Day 2017 offering – a 13th Age/TimeWatch double adventure! Download the adventure PDF here 13th Age – Swords Against Owlbears Where do Owlbears come from? A wizard did it. Still does it, in fact. Her name is the Maker of Many. Her experiments push the boundaries of life and death, of madness and […]
The upcoming Book of Ages includes the Engine of the Ages, a Microscope-like tool for collaboratively generating your own history of the Dragon Empire. Each player tells the tale of one faction (usually, one associated with their player character), while the GM mixes in other groups that may play a part in the campaign. The […]
“We have digressed on these matters, not out of a desire to criticize Herodotus, but to show that wondrous tales tend to prevail over truthful tales.” — Diodorus Siculus (c. 60 BCE), anticipating John Ford by 2,000 years Not that we normally have any truck with wondrous tales here in this here column, no sirree. […]
THE SORCERER By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. Last week […]


