When asked for his top GMing tip, Rob would normally make a Faustian bargain. Instead he reaches for a technique he has adopted relatively late in his d20-rolling career. 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most […]
Tag Archives: GMing
GUMSHOE divides abilities according to whether failure at that ability can drive narrative. Because it is never interesting to fail to get information, you never fail with your investigative abilities. General abilities, on the other hand, do offer the possibility of something interesting—if often horrible—happening when you fail a test. You can fail to run […]
Are you a new GM looking to dip your toes into the horror genre? Are you hoping to nudge someone into running a scary game for you? As part of their Adventure Goddess program, which encourages women to take the GM’s chair, Carolyn Noe of Superheroines Etc organized this virtual panel featuring Kenneth Hite, Robin […]
Hello, my name is Kendall Jung and I’m one of the mods on the Pelgrane 13th Age forums, host of Vault of the 13th Age (http://www.13thage.org) and I have also taken up the mantle of “Official GM Wrangler” for GenCon and Origins this year. Together with Cat Tobin and Wade Rockett, we’re feverishly working towards […]