This article offers advice on how to run suspect and witness interviews in Mutant City Blues. It incorporates some real police techniques, as well as those TV cops sometimes use. This is not a game about corrupt cops who beat suspects. I’ve added a couple of techniques which will get Internal Investigations on your back […]
Tag Archives: Simon Rogers
I’ve been running a mini-series of Night’s Black Agents – the third season since I started the game. This post describes game prep. The team have a vampire encased in a block of concrete which they kept in a silo in the Crimea – but the Russians invaded, so they moved the body and the […]
The following articles originally appeared on an earlier iteration of See Page XX in September 2008. Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James […]
The following articles originally appeared on an earlier iteration of See Page XX in June 2008. In this issue Robin D Laws discusses the use of genre conceits in Mutant City Blues, we have more music from James Semple, and a second interview by Luke Crane. This issue sees the return of Mystic Moo – […]
The following articles originally appeared on an earlier iteration of See Page XX in April 2008. This month we step beyond the limitations of the pixel and into the glorious world of sound. James Semple introduces us to the new theme for Esoterrorists, Luke Crane shares air with Vincent Baker, and Paul MacClean advises us […]
The following article originally appeared on an earlier iteration of See Page XX in October 2007. Interview conducted by Simon Rogers Brennan Taylor is the co-founder of Indie Press Revolution (an online rpg retailer) and creator of such games as Mortal Coil and Bulldogs! I was so impressed with IPR’s business model, and the quality of games […]
The following article originally appeared on DyingEarth.com in May 2006. Game Designers’ Favorite Games Every games designer has an inner games geek (sometimes not so inner) who spent hours playing the RPGs you know and love. We’ve all played D&D, GURPs and other big names, but what about the slightly obscure? Perhaps they are games […]
The following article for the Dying Earth RPG originally appeared on DyingEarth.com in December 2005. At last – a new Dying Earth release – All’s Fair in Azenomei! It’s available as a downloadable PDF exclusively from Pelgrane. This professionally produced scenario gives your PCs the chance to explore Azenomei in depth, enjoy all the fun of the […]
The following press release for the Dying Earth RPG originally appeared on DyingEarth.com around 2004. Stories of the Earth’s demise are premature. Press Release Pelgrane Press LONDON, ENGLAND – Dying Earth RPG released. After two years of development, design and playtesting, Pelgrane Press has released its role playing game based on novelist Jack Vance´s seminal Dying […]
Our best intentions lay in ruins as we scramble, once again, to get all the books out for GenCon Indy. But our pain is your unalloyed pleasure, as we provide you with a slew of preorders and new releases for 13th Age, Trail and others. In addition, we have been nominated for a host of […]
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