Tag Archives: Trail of Cthulhu

September playtesting

If you are interested any of these games, please email me with the game you wish to playtest in the subject line.   Ashen Stars Character Builder DC has been working on an Ashen Stars version of the free Black Book character generator. It will be fully ready for testing next Monday. It will include […]

Call of Chicago: Re-skinning, Genre-Drifting, and Triskaidekasizing

One of the chiefest joys of roleplaying is the joy of taking an iconic hero or monster and re-skinning it in the light of your own campaign. I’ve put Frankenstein’s monster on stage in two or three games, recast Batman as a people’s antihero in an alternate Soviet Union, and made demigods of Aaron Burr […]

Converting new players to Trail of Cthulhu…and it feels awesome!

The following is a post from the RPG.net forums by PTiKachu about his experiences running RMS Titanic: The Millionaire’s Special with a group of artists in Kuala Lumpur, Malaysia. Warning: may contain game spoilers, so read at your own risk! —————————————- [GUMSHOE] Converting new players to Trail of Cthulhu…and it feels awesome! So, there is […]

Converting Achtung! Cthulhu to Trail of Cthulhu

by Christopher Smith Adair I’ve been converting scenarios to Trail of Cthulhu since I started playing the game. I get to dig in to the scenario or rules, see how it works, and reinterpret it. There’s at least as much art as science to conversions. Although I constantly refer to the ToC rulebook’s helpful guidelines, […]

See Page XX: SRD or SDD?

See P. XX A column on roleplaying by Robin D. Laws SRD or SDD? With editorial for Hillfolk and Blood on the Snow completed, it’s time to take a break from DramaSystem to work on another of the obligations arising from our November Kickstarter. That would be the System Reference Document for Open GUMSHOE. On […]

The Call of Chicago: Expediting, Ordering, Inquiring

I gotta say, it’s a good thing I already wrote GUMSHOE rules for expeditions. Because now I’m not surprised when everything takes longer and seems harder than it did when we planned this thing. Mythos Expeditions has, like its namesake, run into its share of excitement along the way. Promising paths had to be neglected, […]

The Call of Chicago: Exploding, Experimenting, Expediting

Pop quiz, hotshot: a mysterious figure tosses a grenade at you. How much damage do you take? In GUMSHOE, it depends on who’s throwing the grenade. A cultist of Hastur? Point-blank grenade damage in Trail of Cthulhu is +3. Right there, one table, look it up, bang. Or rather, boom. A vampiric henchman, or a […]

The Native and the Nine

Two wider geek-media huzzahs for Pelgrane core games hit this week, and by some kind of odd coincidence, they both feature interviews with me. Andrew Girdwood of Geek Native shares the news of how you can get Trail of Cthulhu for 55% off at DriveThruRPG if you haven’t bought it yet, and asks me all […]

Rough, Dusty, Burned Magik

The man who gave Night’s Black Agents its sleek carnivorous look, Chris Hüth, has designed (and posted on his blog, The Elder Sküll) a modified Night’s Black Agents/Trail of Cthulhu Burn/Dust mode character sheet with slots for Magic, Mediumship, and Clairvoyance, should you want to play a paranormal spies vs. the Mythos game a la […]

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