Here’s a quick update on the state of the Eternal Lies suite. This has been a truly phenomenal week with a chance for composers and authors to finally bounce ideas of one another. I’ve been absolutely amazed by the exceptional ideas coming from Will and Jeff and I’m so pleased about their enthusiasm for having […]
Tag Archives: Trail of Cthulhu
Just to let people know that we are currently in the preparation phase of the Eternal Lies Suite project. This means that right now we’re focusing on a variety of tasks: – Developing themes for the suite Dividing up the various tracks amongst the group Building a suitable orchestral template within the sequencer software For […]
An illustration by Jérome for the forthcoming Castle Bravo.
Watchers in the Sky, the new Purist adventure from Graham Walmsley is out now on the Pelgrane Store.
Gamester At Large’s review of Trail of Cthulhu.
James Semple has written four brilliantly composed atmospheric tracks to enhance your Mythos playing experience. Includes Trail of Cthulhu Purist theme, Trail of Cthulhu Pulp them, Aganorosis and Ruminations.
A review of the Dragonmeet special edition (paperback, not hardback).
In part one, we talked in general terms about preparing players used to Call Of Cthulhu for their first session of Trail Of Cthulhu. In particular, you want to show that the GUMSHOE system’s core investigative mechanic isn’t as radically alien or mechanical as some readers of the rules assume. Here’s the demo that illustrates […]
At its core, the GUMSHOE system makes an adjustment to the way we have traditionally run investigative scenarios. Although dramatic in effect, it is actually a small change in practice. Ironically, it’s this very simplicity that can sometimes make the transition from the traditional model to the GUMSHOE approach a tricky one. Some GMs and […]