Even if you’re not using the 13th Age rules, these ten icons demarcate and imply the Otherworld setting. (And you can plug Icons into, say, GUMSHOE or the game system of your choice with ease – Ken did it for Night’s Black Agents here). Player characters in Otherworld are assumed to start off in ignorance […]
Yearly Archives: 2015
In the latest episode of their ENnie-winning podcast, Ken and Robin talk secret languages, research tricks, recent Hong Kong movies, and saving Andalucia.
This month, in Page XX, pre-order The Strangling Sea, grab the PDF of The Eyes of the Stone Thief for 13th Age, get the latest news about the TimeWatch and Dracula Dossier Kickstarters, and playtest some one-shot story games. Our new releases include The Strangling Sea, Eyes of the Stone Thief in PDF, Hideous Creatures: […]
Co-ordinating this month’s See Page XX from Ireland has been tricky. An abundance of beautiful art and music has been flooding in for the Dracula Dossier (if you’re a backer, you can see this in the latest backers-only update), using up all of the Irish internet pipes as both Gareth and I excitedly try to […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. When the Dark is Gone System: Standalone, freeform Author: Becky Annison Deadline: June 15th Description: Imagine the children in The Lion, the Witch and the Wardrobe. They visited a magical land, fought […]
The RPG Geek DramaSystem Contest 2015 by Yohann Delalande I only discovered Hillfolk a year ago. I was fortunate enough to experience a demo game run by Robin D. Laws himself at the Chimériades, a small French convention with a huge gaming-holiday feel. This experience turned into a real eye-opener. DramaSystem showed me how to […]
The London office has a Cat-shaped hole in it, as she settles back home in her native Ireland. The Dracula Dossier is progressing – Gar and Ken barely have a reflection left between them. Kevin has been editing and polishing the TimeWatch manuscript, and we’ve taken the management of communications for the project in-house – […]
By Tony Williams This exercise was far more difficult than previous character sheet designs I’ve done. My first problem was getting past the intimidating presence of the great art in itself and then the second was doing something I felt lived up to the design work put into the book. I was flummoxed trying to […]