See Page XX: The Pelgrane Press webzine
February 2024 Edition
In The Paragon Blade, you play a hero in a fantastical land, still scarred by the evil of the fallen Hellbound Empire. Mystery and magic collide in tales of conspiratorial wizards, monstrous foes, and arcane intrigue that evoke classic tales of swords and sorcery.Designed by Gareth Ryder-Hanrahan for one player and one GM using the GUMSHOE One-2-One system.STATUS: Final art is being commissioned.
A campaign framework for Fear Itself. Building on the original horrifying work of Dave Allsop, Gareth Ryder-Hanrahan and Padraic Barrett’s The Ocean Game features four scenarios, new creatures and conspiracies of unremitting horror, and the realms beyond the Membrane.STATUS: Gareth editing based on post-playtest feedback; art in progress.
Trail of Cthulhu 2nd Edition
You may have heard whispers in the aether, or seen faint shimmerings on the tablets of wisdom you consult in darkness, but now it can be told: Trail of Cthulhu is getting a second edition!STATUS: Being written.
First Edition is the game of personal storytelling for one player and one GM. Incorporating new rules by GUMSHOE One-2-One and DramaSystem designer Robin D. Laws, First Edition features an accessible framework for creating compelling solo protagonist narratives.STATUS: Robin is working on post-playtest edits.
A massive scenario series by Robin D. Laws for The Yellow King Roleplaying Game, which spans all four of its core sequences.Its overarching plot turns on a contest between the two daughters of the King in Yellow, Cassilda and Camilla, who race with one another to destroy the timelines, winning the favor of their pallid father. Camilla seeks a cataclysm of blood and fire. Cassilda intends to dissolve reality into hallucinatory delirium.STATUS: Aftermath sequence in playtest.
A Poison Tree
A campaign for Trail of Cthulhu, a generational saga that spans the globe and 350 years of history as the players take on different roles across five chapters and three interludes. The campaign culminates in world-changing events in the present day, as the players correlate all of their findings, and decide on the destiny of humanity itself!A Poison Tree was originally conceived and written by Matthew Sanderson, Paul Fricker and Scott Dorward, and has been developed and updated by Gareth Ryder-Hanrahan.STATUS: Gareth working on edits based on playtest feedback.
The Lunar Society are a dining club of natural philosophers, industrialists, and radical intellectuals, the embodiment of the Enlightenment. They have wealth, knowledge, and principles. Simultaneously, members of the Bluestockings Society, who meet to discuss art, literature, and politics, have—in their most secret meetings—formed Friends of Blue, a private organisation set up to protect the world from the devastating knowledge of the Mythos. Boundary of the Darkness is an 18th century campaign frame for Trail of Cthulhu by Phil Masters and Sarah Saltiel.STATUS: First draft manuscript being developed by Cat.
Cat informs us about the goings-on in the Pelgrane Press. New releases, changed schedules for crowdfunding and more!
A guide of 13 different ways to include icons in your 13th Age games by Gareth Ryder-Hanrahan.
A journal of game prep and GM’ing advice from Simon Rogers.
A quick guide by Gareth Ryder-Hanrahan about Temporary Ability Pools in GUMSHOE games.
A Yellow King: Paris scenario hook by Robin D. Laws.
Here are four different schemes to use in your Eyes of the Stone Thief games. Written by Gareth Ryder-Hanrahan
A DramaSystem Series Brief by Robin D. Laws