Player handouts for Bookhounds of London These rumours are player knowledge: the sorts of things eager Book-Hounds are likely to hear as they wander the streets, drink a pint in the pubs, and gossip with their cronies and rivals. Their degree of truth, and their potential for danger and profit, remain in the Keeper’s hands […]
Author Archives: Cat Tobin
The very talented Tony Williams has redesigned the Trail of Cthulhu character sheet and the Keeper’s Investigator Ability Matrix. In his words, “In redesigning them I tried to retain the look and flavour of the official sheet but make them clearer and try and get all the crunchy and most referenced info onto the front […]
Greg Stolze has kindly shared with us the flowchart he made to help his family choose their character class for the 13th Age game he is running. We hope your players find it useful.
by ASHLEY LAW When I first heard the idea of gender-flipped icons I really liked the concept, so when I got the chance to turn the idea into words I was surprised at how hard it actually is. Just slapping a beard on the Priestess or a skirt on the Dwarf King doesn’t work … […]
by Robin D. Laws Dropping the Trait Bomb Back in the roleplaying olden times, designers wrote skill descriptions with a legalistic exactitude, making it, if not clear, at least seemingly so, what each allowed your character to do. The later advent of narrative-driven play brought us the broad, player-designed trait, as seen for example in […]
Soldiers of Pen and Ink System: Trail of Cthulhu Author: Adam Gauntlett Duration: 1-2 sessions Deadline: 30th April Description: The protagonists, sponsored by the Paris-based political organisation BNVS, have come to Spain to shoot a documentary on the war, and find themselves marooned in Madrid. One of their team goes missing, and their literary colleagues […]
Ken Hite has recently joined Pelgrane as a full-time writer, and we’ve come up with a clever way of using his considerable writing talents. From April 2013, you can subscribe to Ken Writes About Stuff, featuring new and original Hite goodness every month. An annual subscription costs $24.95 and as well as giving you a […]
A shorter than usual Page XX this month – Robin D Laws talks about the significance of verbal changes, Kenneth Hite talks about monster wrangling in the 13th Age Bestiary, Wade Rockett gives tips on teleportation spells in 13th Age, and James “Baron Munchausen” Wallis talks about the Kickstarter for Alas Vegas. As well as […]
by James Wallis Alas Vegas, the first new RPG by James ‘Baron Munchausen’ Wallis in fifteen years, is running a Kickstarter campaign that ends on 28th February. Aiming to raise £3000 to cover the game’s art, the pledge drive has so far had more than £12,000 pledged, and unlocked stretch goals by game authors including […]
My name’s Cat Tobin, and I’m going to be taking over from Beth when she leaves in (sob!) a few weeks. I first started roleplaying a long time ago in a country far, far away (well, Ireland – where I’m from) and I’ve helped out in a variety of different ways in gaming groups, events […]