Category Archives: See Page XX

The 2019 ENnie Awards

The nominations for the 2019 ENnie Awards have been released, and we’re delighted to announce that Pelgrane Press has been nominated in four categories: Best Adventure: The Persephone Extraction, by Gareth Ryder-Hanrahan, Heather Albano, Emma Marlow, Will Plant, and Bill White Best Monster/Adversary: Hideous Creatures: A Bestiary of the Cthulhu Mythos, by Kenneth Hite, Gareth […]

Page XX: Queen of Queens

A Yellow King: Paris Scenario Spine On March 23rd, 1895, the group’s Muse or Belle-Lettrist brings the rest of the art students to the Cafe de la Paix on the Boulevard des Capucines, near the Opera Garnier in the 2nd arrondissement. They arrive during the cafe’s sleepy midday hours to meet a distressed, humbly garbed […]

Incident at Trase’s Tourist Court

Familiar with the investigators’ recent brushes with the unknown, Dr. Henry Armitage invites them to meet him in his Miskatonic University offices. He has a matter of some delicacy to resolve and hopes that they might help him. Recently, two colleagues from the university’s geology department undertook an expedition to nearby Springfield, MA. On their […]

View from the Pelgrane’s Nest – August 2025

It feels like a mere month since I last peered out from the nest to let you know what’s up with Pelgrane Press. That’s because it was a month. Among our efforts to ramp up our activities with my coming on board as Creative Director, we’re endeavoring to return to regular publication for this very […]

See P. XX: What’s in that Cumdach?

A column about roleplaying By Robin D. Laws   After a four decade restoration project, a book shrine found in a lake has gone on display at the National Museum of Ireland. Only seven others of its kind survive. Known as cumdachs, these elaborately decorated cases of metal-shod wood were fashioned to contain precious devotional […]

View from the Pelgrane’s Nest July 2025

Hey everybody, it’s writer and game designer Robin D. Laws. Now that I am also Creative Director here at Pelgrane Press custody of this column has been turned over to me. This is my first time stepping into the Pelgrane’s nest and I have to confess to feeling somewhat overwhelmed. The miscellaneous bones and bits […]

See Page XX: Take the Ball

Ball in air, hands upraised to take it

A column about roleplaying By Robin D. Laws When asked what one can do to be a better player, the first thing I always say is: the mere fact that you’re concerned about this suggests that you’re probably already most of the way there. The second thing I say is: see where the ball is, […]

See Page XX: Who Does the Talking?

shadowy figures conversing in tunnel

A column on roleplaying by Robin D. Laws GUMSHOE players sometimes clutch when they realize that one of them has to go talk to someone. Break through that moment of indecision by following these simple steps. Interpersonal abilities exist to help make this decision. Start by asking yourself what you know about this person, and […]

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