Category Archives: See Page XX

The Call of Chicago: 7 Draculas, No Waiting

As I once more turn my hopeful eye upon The Dracula Dossier, digging back into things vampiric and espionagical, it occurs to me that it might be fun to wonder just who we talk about when we talk about Dracula. In The Dracula Dossier, every player knows going in that the Big Bad up on […]

Kabul: Not As Quick, Very Dirty

  [Editorial Note: We’re trying out formats for city writeup PDFs, between this and next month’s Ken Writes About Stuff on Mumbai. Let us know in the comments how you’d like to see our city PDFs look going forward. This one, for example, resembles a more detailed version of the “Quick and Dirty” writeup from […]

Heritage Feats by Paul Fanning

HERITAGE FEATS by Paul Fanning Races, as well as Backgrounds and One Unique Things, are very rules-light in 13th Age. Heritage feats represent aspects of your character’s heredity and history that aren’t easily covered by these mechanics, or by existing classes. Heritage feats aren’t necessarily for all campaigns, or all characters. Players should consult with […]

The Dragon Empire – Through A Mirror, Darkly

The Dragon Empire – Through A Mirror, Darkly by Aaron Roudabush The Dragon Empire, bitterly cold and dangerous from border to border — whether in the depths of the wilds or the heart of a city — is as cruel, unfriendly land. The people here have long been oppressed and controlled by a line of […]

Call of Chicago: Which of These 7 Never-Before-Adapted Lovecraft Monsters Is Right For You?

Simon says I need to have grabbier headlines on these posts, so I went a little Buzzfeed up there. Hope you like it. The Call of Cthulhu 6th Edition corebook contains 38 monsters. I’m not including the Great Old Ones, Outer Gods, or such, just monsters. When you add in the similar creatures, races, servitor […]

Refreshing Monologues

by Jonathan Turner We’ve all been there — facing down a vampire and scraping the bottom of the ability pool for points. Next time you’re stuck for just the right moment of badass for that Night’s Black Agents refresh maneuver, use one of these and bask in the approbation of your fellow gamers along with […]

Gareth Ryder-Hanrahan is coming to work for Pelgrane Press

[Ed’s note: Long-time freelance writer for Pelgrane Press Gareth Ryder-Hanrahan will be working for Pelgrane Press as of October. We are very fortunate to have him – he is consistently reliable, knows and loves the GUMSHOE system and produces excellent quality writing and plays well with Ken and Robin. You can read about his work […]
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