As I once more turn my hopeful eye upon The Dracula Dossier, digging back into things vampiric and espionagical, it occurs to me that it might be fun to wonder just who we talk about when we talk about Dracula. In The Dracula Dossier, every player knows going in that the Big Bad up on […]
Category Archives: See Page XX
Hallowe’en is nearly upon us, but there’s no toothy pumpkins or plastic skellingtons around here ! We do have some old-fashioned horror in the epic Trail of Cthulhu campaign Eternal Lies, now available in PDF – and as a Call of Cthulhu conversion, thanks to Andy Nicholson – find out how he converted it below. […]
[Editorial Note: We’re trying out formats for city writeup PDFs, between this and next month’s Ken Writes About Stuff on Mumbai. Let us know in the comments how you’d like to see our city PDFs look going forward. This one, for example, resembles a more detailed version of the “Quick and Dirty” writeup from […]
HERITAGE FEATS by Paul Fanning Races, as well as Backgrounds and One Unique Things, are very rules-light in 13th Age. Heritage feats represent aspects of your character’s heredity and history that aren’t easily covered by these mechanics, or by existing classes. Heritage feats aren’t necessarily for all campaigns, or all characters. Players should consult with […]
The Dragon Empire – Through A Mirror, Darkly by Aaron Roudabush The Dragon Empire, bitterly cold and dangerous from border to border — whether in the depths of the wilds or the heart of a city — is as cruel, unfriendly land. The people here have long been oppressed and controlled by a line of […]
Another bumper edition of See Page XX, with lots of lovely new releases for you (including the long-awaited 13th Age PDF & Bestiary), and some really exciting news about Gareth Ryder-Hanrahan. We’ve also got a whole host of great articles about some of our new releases like Owl Hoot Trail and Eternal Lies, and a […]
Simon says I need to have grabbier headlines on these posts, so I went a little Buzzfeed up there. Hope you like it. The Call of Cthulhu 6th Edition corebook contains 38 monsters. I’m not including the Great Old Ones, Outer Gods, or such, just monsters. When you add in the similar creatures, races, servitor […]
by Jonathan Turner We’ve all been there — facing down a vampire and scraping the bottom of the ability pool for points. Next time you’re stuck for just the right moment of badass for that Night’s Black Agents refresh maneuver, use one of these and bask in the approbation of your fellow gamers along with […]
Annals of Ages: Tome of Races is a 96+ page full-color hardcover book containing 20+ new racial options. Tome of Races is the first book in the Annals of Ages product line and is written to be compatible with 13th Age and The Pathfinder Roleplaying Game. Tome of Races contains a wide range of options […]
