Category Archives: See Page XX

The Call of Chicago: Herding, Culling, Listing

[Edit: If you are super-sad your favourite monster has been missed out, post in the comments – SJR] Much to my surprise and delight, my last few weeks have been consumed neither by vampires nor by Elder Things, but rather by a whole horde of monsters. And like I need to tell you, dealing with […]

Bamf! Hack! Teleportation and Opportunity Attacks in 13th Age

Teleportation is an effect by which a creature moves instantaneously from one location to another. As a rule, teleportation in 13th Age doesn’t draw opportunity attacks; but some spells that create teleport effects do draw opportunity attacks against the caster. A teleport effect in itself doesn’t trigger opportunity attacks from enemies who are engaged with the teleporting creature before […]

February Playtesting

Dead Horse Corner System: Trail of Cthulhu Author: Adam Gauntlett (Flying Coffins, Sisters of Sorrow) Duration: 1-2 sessions Deadline: 1st April Description: Formerly titled ‘A Better Hole’. The investigators discover that a trench which ought to have been occupied by their fellow soldiers has been abandoned. Twenty men vanished without a trace, food still on […]

13th Age: Obskures.de Interview With Rob Heinsoo

Obskures.de recently interviewed three-fourths of the creative team behind 13th Age. (Aaron McConnell was on deadline and chained to his drawing table that week.) In this installment, co-designer Rob Heinsoo is on the hot seat.  obskures.de: How did you get involved in gaming, and how did you make the leap to becoming a professional? Rob Heinsoo: […]

13th Age: Obskures.de interview with Jonathan Tweet

Obskures.de recently interviewed three-fourths of the creative team behind 13th Age. (Aaron McConnell was on deadline and chained to his drawing table that week.) In this installment, Jonathan Tweet about his favorite roleplaying games, designers and artists, and what’s happening in the industry. obskures.de: Let’s start with a personal introduction, and your gaming history. Jonathan Tweet: […]

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