by Rob Heinsoo Apologies from the garage-sanctum, but I’m pushing on three 13th Age deadlines for the end of the month so today’s column is another scoop from the archives. Before 13th Age was published, Jonathan ran a campaign in which the PCs gained a level between every session. Actually it was a campaign I […]
Category Archives: General
by Chris Sanderson As I write this, our store has been open for exactly eight years. We opened with little to no fanfare, with no real plan and with a marketing budget of “my mates.” My goal: a place to hang out and play RPGs together. Sure, we’d been hanging out and playing RPGs together […]
by Rob Heinsoo When we wrote the 13th Age core book, Jonathan and I traded off writing Chapter 8: The Dragon Empire. I got the chapter rolling with a big rush of ideas I’d always wanted to use in a fantasy campaign. Jonathan added many sections, then I rolled back through to finish the chapter […]
I’ve been busy with monster design and development, pushing to have Lions & Tigers & Owlbears: 13th Age Bestiary 2 headed to layout in the next couple weeks. I’ve got monster design on the brain. So today’s column is about monster design, but it’s not exactly about current monster design. Back when we were finishing […]
“Do you realize that this project concerns human evolution, and that it’s one of the most important questions the human race has ever dealt with? And here these damned fools are thinking in terms of espionage and counter espionage and murder …” — Colin Wilson, The Black Room (1971) The 1970s are not the official […]
Recently, a member of the 13th Age community who’s trying their hand at spell design asked if we had any resources to help with the math. We’ve written a lot about monster design, but haven’t really delved into classes; so for this month’s column, I’ll share the basic math behind figuring out how much damage characters should deal, […]
This competition is now closed. Answers will be announced in March’s Page XX Win one of three signed limited editions of Cthulhu Confidential! GUMSHOE One-2-One is designed for a GM and one player who investigates Mythos mysteries solo. We want to know which fictional character YOU would most like to star as in a One-2-One […]
In the latest episode of their always sagacious podcast, Ken and Robin talk player idiot plotting, Trumped Republicans, 30s L.A. gangland and the blood of Atlantis.
The Pelgranes have returned from their annual pilgrimage to WarpCon, a feast of gaming, socialising and drinking. Gareth and Cat are both former con directors, game runners and writers, and form part of the WarpCon brain trust. It’s undoubtedly the friendliest convention I’ve attended. We playtested Gareth’s game Drone, in which one character is a […]
We’re still looking for GMs to run our games at Gen Con 2017! If you’re interested in joining the GM crew at Gen Con, please email us at support@pelgranepress.zendesk.com with the following info: Your name and, if you have one, a nickname, alias, or online handle that gamers might know you by (e.g. cthulhuchick, Heavy Metal GM) Your convention-registered email […]