See P. XX a column about roleplaying by Robin D. Laws A well-designed modular element for an RPG, whether we’re talking about a GMC, location, conspiracy, or occult tome, does more than extrapolate from an evocative premise. The text you write, explicitly or otherwise, indicates to the GM how it will be used in play. […]
NEW! Mutant City Blues 2nd Edition This month sees the release of the second edition of what I tend to think of as one of our hidden gems, which doesn’t feature in the spotlight glare of our social media, or release schedule, nearly half enough, but which I know has a really passionate following. If you’re […]
Mutations and superheroes are our jam this month, with the odd Umbrella Academy and brilliant Russian Doll playing on Netflix, and the release of the new and updated second edition of Mutant City Blues. Play one of Mutant City’s Heightened Crime Investigation Unit, using your own mutant powers for good, to hunt down Enhanced criminals. We’ve still got […]
by Adam Gauntlett This Thrilling Chase scenario comes courtesy of Ian Fleming’s Octopussy, in which a dead body found frozen in the mountains near Kitzbühel leads to death for a former wartime hero. Location: Kitzbühel Demographics: 3,200 (1890s), 5,500 (1939-45), 8,000 (1970s), 8,200 (2014). The majority are Austrians, often with Italian connections; in the modern […]
Please email support@pelgranepress.com for instructions on how to take part in this month’s playtest! Title: The Borellus Connection System: The Fall of DELTA GREEN Author: Gareth Ryder-Hanrahan Deadline: April 30th 2019 Number of sessions: 2-3 per adventure Description: The Borellus Connection is a campaign for Fall of Delta Green, using the heroin trade and the United […]
If you’ve ever played a 13th Age demo with me, it might be obvious that I love miniatures. It’s less obvious that I like miniatures so much that I also love cardboard miniatures, the kind you print out and glue onto cardboard or have sold to you in helpful cardboard packs. These days my favorite […]
In the latest episode of their wide-open podcast, Ken and Robin talk spell side effects, private spy agencies, weird Kansas, and the thing in the Cincinnati subway tunnels.
“My rifle and myself are the defenders of my country. We are the masters of our enemy. We are the saviors of my life. So be it, until there is no enemy, but peace. Amen.” — “The Rifleman’s Creed,” as quoted in Full Metal Jacket (Stanley Kubrick, 1987) Spy stories, war stories, and horror stories: The […]
In the latest episode of their red-carpeted podcast, Ken and Robin talk blowing up the moon, weird 20s New York, and their fave films of 2018.
Standard GUMSHOE already treats Game Master Characters somewhat differently than player characters. Most notably, it advises that, in a fight, they drop at 0 Health, rather than going through the impairment thresholds that allow some PCs to keep going after hitting negative points. The QuickShock GUMSHOE system, which debuts in The Yellow King Roleplaying Game, […]