In the latest episode of their superbly crosshatched podcast, Ken and Robin talk Edward Gorey RPGing, the Templarios, historical inaccuracy in flim, and Carlos Castaneda.
Want to heighten dramatic tension or foreshadow a huge battle far beyond what the PCs are accustomed to? Here are a couple of tricks you can do with the escalation die to achieve that. (For a change, I haven’t used either of these tricks yet—I’ve been playing lately instead of GMing. Maybe I can talk […]
In the latest episode of their gravity-eating podcast, Ken and Robin talk Delta Green at the 68 Dem convention, Steven Hammond, 43 Group and an eldritch black hole.
A plot hook for The Yellow King RPG (This is Normal Now) One or more investigators have a connection to teenager, Ayda, who comes to them for help. Her friend Carlos has retreated to his room and won’t come out. Last night his parents called a therapist to come over and coax him into seeking […]
In the latest episode of their efficient yet lovable podcast, Ken and Robin talk less than competent PCs, Ashurbanipal, sympathetic protagonists and the eliptony of Jackie Gleason.
by Kevin Kulp Pelgrane Press’s upcoming fantasy GUMSHOE game, Swords of the Serpentine, has any number of ways to be a hero. Investigative abilities define the knowledge and abilities you use to gather leads and clues while adventuring. Swords of the Serpentine has shared General and Investigative abilities that are available to any Hero, but […]
In the latest episode of their eerily lifelike podcast, Ken and Robin talk framed PCs, waxworks horror, @MattColville, and Samuel Johnson versus the Cock Lane Ghost.
The latest edition of See Page XX is out now! Featuring the much-anticipated Swords of the Serpentine playtest, The Yellow King RPG articles, team changes, a quick Trail of Cthulhu adventure, occult tomes, and a shout-out for GMs for Origins and Gen Con 2019, it’s all in this month’s See Page XX!
A column about roleplaying by Robin D. Laws This column concludes a four-part series illustrating what might happen in your grand Yellow King Roleplaying Game arc with a precis of what happened in mine. It’s the present day. Not in a weird, post-revolutionary New York City, but in Toronto. Where everything is safe and […]
It’s a new year and a new Pelgrane, with a lot of changes around our virtual office. Simon has now started his one-year sabbatical, and to cover the skills gap left by his absence, we’re welcoming Sadhbh Warren to the team. She’s joining us on a temporary contract as a Project Manager, and will be continuing Simon’s […]