Standard GUMSHOE already treats Game Master Characters somewhat differently than player characters. Most notably, it advises that, in a fight, they drop at 0 Health, rather than going through the impairment thresholds that allow some PCs to keep going after hitting negative points. The QuickShock GUMSHOE system, which debuts in The Yellow King Roleplaying Game, […]
Hello all! My name is Mika and I’m so excited to be here! I’m the new part-time Community Manager for Pelgrane Press and I look forward to tweeting with you. I’ll be handling customer service as well as some aspects of social media and general community engagement. Problems, questions, concerns? I’m your gal. I’ve been […]
In the latest episode of their well-compassed podcast, Ken and Robin talk LARP TV, life before maps, word clusters and a disappearing airman.
In the latest episode of their disruptively electric podcast, Ken and Robin talk scooter charger culture, conspiracy literacy, misty vampires and Aldous Huxley’s Project Outsight.
Love is in the air this month, and if you’re looking to spend alone time with a loved one, we have a delectable choice of date night activities for you, with the release of the second GUMSHOE One-2-One game Night’s Black Agents: Solo Ops, and the massive Cthulhu Confidential nine-adventure collection, Even Death Can Die. Or if you’d […]
The Quade Diagram in Mutant City Blues is a wonderful thing – it’s a structure for mysteries, an investigative method, an in-world document and a tool for character creation. One thing it doesn’t handle, though, is helping pick a random mutant power for random mutant passers-by or indecisive players. The hack below is visually ugly, […]
by Adam Gauntlett The BMW shot through a red light turning against the flow, missing oncoming traffic by the grace of God, ignoring angry, blaring horns. The Serb, Karlo, gunned his Audi. So much for surveillance; Volkov would have his head if the bastards got away … What makes a chase scene Thrilling? Well, Director, […]
NEW! Night’s Black Agents: Solo Ops and Even Death Can Die As everyone knows, the best way to dodge the hassle of trying to book a restaurant on a busy night is to stay in. And we’re on hand to help provide some SFW activities for any scheduled one-on-one time this month. New out this month […]
by Kevin Kulp It’s not an obvious choice, but the new high-damage combat system makes Swords of the Serpentine work in some very interesting ways. When I tell a Trail of Cthulhu player that there’s a swords & sorcery game using GUMSHOE, they sometimes look concerned and ask me “…Why?” I laugh every time, in […]
See P. XX a column about roleplaying by Robin D. Laws Should you decide to play The Yellow King Roleplaying Game using the baseline version of GUMSHOE found in previous games, such as Trail of Cthulhu, Night’s Black Agents, or The Esoterrorists, you’ll want to translate its Foe stats. You might also decide to snag […]