It might take more than one swallow to make a summer, he said from a city where it would take about eighty Fahrenheit degrees along with any number of migratory birds to make it summer right now. But it only takes one monster to make a mystery. That, at least, is the thesis, or among […]
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Ken and Robin talk live at Dragonmeet in their final podcast episode of 2017. We’ll be back on January 5th with more stuff to talk about. Until then, have a safe happy time at holidays, with all the egg nog you desire.
The 1920 murder of Joseph Bowne Elwell asks the question: who would want to kill a womanizing bridge expert and gambler with interests in the worlds of horse racing and Wall Street speculation? When hacked from the history books as a Trail of Cthulhu scenario premise, we can answer the question with a Lovecraftian spin. […]
In the latest installment of their swan-necked podcast, Ken and Robin talk Modigliani, mystery scenario structure, and what happens when a dewy-eyed American meets a couple of London book shops when the pound has fallen.
It’s coming up to the holidays, and here in the Nest we’re all looking forward to spending some quality time with family and friends. The Pelgrane office will be closed from Friday, December 22nd to Tuesday, January 2nd, and we won’t be available to answer emails or process orders placed during this time. We appreciate […]
In the latest installment of their towering, snow-capped podcast, Ken and Robin talk change-averse players, the Kong Mountains, teaching criminology via games and Kaspar Hauser.
The latest edition of See Page XX is out now! Featuring the 13th Age Demonologist class among other hellish goodies in the Book of Demons, along with Ex Astoria, the next Vivian Sinclair PDF adventure; meet Colleen Riley, the newest Pelgranista; hand something out to your players, and find out how the character generator is progressing. […]
I must confess that I love handouts in roleplaying games. I love them a little too much. In the upcoming expanded Hideous Creatures, we’re doing player-facing documents for each monster, hinting at some aspect of the creature in an oblique way. Some tips on their creation and use… Handouts are Artefacts Handouts must feel real. […]
A column about roleplaying by Robin D. Laws Having appeared on GM advice panels for lots of years, I’m always on the alert for changes in the types of questions audience members put forward. These can vary quite a bit depending on the convention. An expensive destination show like Gen Con, or one directed to […]