by Rob Heinsoo Apologies from the garage-sanctum, but I’m pushing on three 13th Age deadlines for the end of the month so today’s column is another scoop from the archives. Before 13th Age was published, Jonathan ran a campaign in which the PCs gained a level between every session. Actually it was a campaign I […]
In the latest episode of their spicy podcast, Ken and Robin talk F20 villagers, generic supplements, food as treasure, and Lulu Hurst.
by Chris Sanderson As I write this, our store has been open for exactly eight years. We opened with little to no fanfare, with no real plan and with a marketing budget of “my mates.” My goal: a place to hang out and play RPGs together. Sure, we’d been hanging out and playing RPGs together […]
In The Yellow King Roleplaying Game, Kickstarting soon at a Kickstarter near you, players portray characters linked across various eras and timelines corrupted by alien supernatural influence. In the third of these linked settings, Aftermath, the investigators are all ex-partisans who fought in a successful rebellion against a tyrannical regime backed by Carcosa. Now they […]
THE BARD By ASH LAW In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements. This time, we […]
In the latest episode of their high-profile podcast, Ken and Robin talk premise rejection, war movie evolution, Keisha Howard and the Old Man of the Mountain.
Those of you receiving your Cthulhu Confidential books will notice an unsettling difference between the print version and the PDF: an empty, white void at the top of page eight. The missing text is a bit of GM advice that’s repeated in all our other books, and it’s in the PDF version of Cthulhu Confidential. […]
In the latest episode of their vibrant, street-level podcast, Ken and Robin talk Night’s Black Agents convention GMing, Tom Thomson, the geek spots of Chicago and Toronto, and Jane Jacobs versus Robert Moses.
One day, the mystery of the Ocean Game will be revealed. Until then, hints and fragments skitter at the edge of perception in articles like this. Art and setting text by Dave Allsop. The Phantom Birds bear a strong resemblance to Earth’s Marabou Storks – spindly, ugly, carrion creatures with bald, scab-encrusted heads. Phantom Birds […]
This month, we are delighted to announce that we will be publishing the nano-game anthology, #Feminism. Originally crowdfunded and published by Fëa Livia, a Swedish non-profit organisation which has published roleplay- and larp-related books and magazines since 1993, we hope to expand its presence into RPG stores through our arm of pelgrane deliverers, and mainstream book stores […]