An Overview of TimeWatch for GUMSHOE GMs – Part One, Characters

Each GUMSHOE game takes the background-neutral GUMSHOE core and makes changes to suit the game. Mutant City Blues has investigative abilities which let cops gather evidence of super-powered malfeasance. Night’s Black Agents has pools of points for spy networks, and thriller combat options. Fear Itself lets your group build and Escape Pool to flee the […]

The Quick and Bloody Guide to Bluffing Night’s Black Agents at Conventions

The Night’s Black Agents  book is  big, heavy and beautiful, but it can be intimidating to new GMs. The Night’s Black Agents game is a pulse-pounding thrill ride, pursued by vampires. How can we get from the big book to spy action, when the players are new, and you’ve never run NBA at a convention […]

Evil Pelgrane’s Bad GUMSHOE Advice

GUMSHOE is the rules engine used in many of Evil Pelgrane’s products, from The Esoterrorists to Trail of Cthulhu to our newest (evil) release, Timewatch. (GUMSHOE is capitalised because it’s an acronym  – Generic Universal Mechanic Serving Henchmen Of Evil Why else would it be all-caps?). It’s 10 years old this year, so let’s take […]

Time War: Evil Pelgrane Attacks!

The TimeWatch Roleplaying Game is now available to pre-order! But this happy occasion is threatened, as sinister forces from a dark timeline launch an attack on our reality. TimeWatch needs brave recruits to help defend it! Vote in the survey below to strike a blow for either side. But remember: your vote has the power to change our future, by altering […]

James Introcaso vs. Dracula

James Introcaso is an enthusiastic and gifted podcaster and an ENnie-Award-winning blogger who loves tabletop RPGs. (His August 2015 interview with Ken is here.) He recently sent us a terrified final* testament revealing the horrifying truth behind his encounter with the King of Vampires. “It’s huge.” That was my first thought when my good pal, fellow podcaster, […]

The Plain People of Gaming: Sects in the City

A Dispatch From Cthulhu City.  Cults are a major part of Cthulhu City. The setting mashes Arkham, Dunwich, Innsmouth and Kingport together with the Mythos’ other great cities – the City of the Elder Things, the City of Pillars, Carcosa, Pnakatos, Rlyeh, the Marvellous Sunset City of the Dreamland – and each of those cities […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.