See Page XX A column about roleplaying by Robin D. Laws On a recent episode of Ken and Robin Talk About Stuff, Ken and I talked about ways players can organize the information they gather over the course of a GUMSHOE investigation. And now I’m going to organize some of those thoughts into this column […]
This month we’ve been working on Time Watch, honing Fear Itself 2nd Edition and the working on outstanding Dracula Dossier books and papers. Our friends at Campaign Coins have honoured us by running a 13th Age-based-Kickstarter featuring Icon Tokens and dwarven tower coins. As a tie-in, this month’s 13th Age Monthly Coin Tricks discusses coinage and […]
Wherein we look at the administrative stuff that’s been happening in Pelgrane Press over the last month. Please send any questions or comments to us at support@pelgranepress.com. Bookshelf Kickstarter PDFs It’s been a month or two now since we launched the new bookshelf, which is where you’ll now find all your PDF download links from your orders. (You […]
The revised edition of Fear Itself offers a toolkit approach to building campaigns. Let’s use that toolkit to build that hoary staple of the horror roleplaying genre – a zombie apocalypse. One-shot zombie games tend to be extended exercises of combat-and-running (brainless, or braaaaiiins-full fun, so to speak), so let’s tackle the more interesting question […]
We get a number of emails every month from conventions looking for GMs to run Pelgrane games, particularly 13th Age, Trail of Cthulhu and Night’s Black Agents. If you’re interested in running a Pelgrane Press game at one of the conventions below, please email me with the following details: Convention name Your name Number of 2-hour […]
In the latest episode of their entirely structurally sound podcast, Ken and Robin talk Night’s Mad Dossier, anti-harassment measures, Umberto Eco and the Fonthill Abbey tower collapse.
One of the joys of writing a whole new Cthulhoid core book (The Fall of Delta Green, and thank you for asking) is attempting yet another take on the old familiar Mythos legendry. The technothriller tone of Delta Green cries out for specifics and details and connections to our real world of war and terrorism, […]
Cal Moore created the lightning elemental as part of the newly published High Magic & Low Cunning: Battle Scenes for Four Icons. I tweaked the stats a bit to get them to play more like our other elementals. High Magic & Low Cunning includes stats for the 7th level version of the lighting elemental. The […]
Ironfire: Part 1 For months, strange meteorites have rained down on the Dragon Empire, bringing strange creatures known as star-masks: parasites that latch onto the faces of other beings and take over their minds and bodies. Now the Dwarf King has announced that he’s retrieved an intact meteorite and is willing to sell it to the highest bidder. […]
