Brought to Light

From the rotting rooftops of Sag Harbor to the glittering ballrooms of Alderhall, the city of Eversink welcomes you – assuming you can survive it! This collection features four one-shot adventures for Swords of the Serpentine, each designed to be played in four hours with pre-generated Heroes. Featured by Pelgrane Press at Gen Con and […]

The Duke of Pestilence

A scenario hook for Yellow King: The Wars Having learned of their weird knack for solving problems, particularly when the problems too are weird, the squad’s commanding officer gives them a top secret assignment. Supply convoys carrying medicines from home front to battlefront have been under attack. Well, not obvious attack, specifically. But somehow morphine, […]

13th Age 2e: More Info

We mentioned in our previous post that the key features of 13th Age 2e are as follows: Backwards compatible with ten years of support books. Better options for class talents, powers, and spells. Each class gets 2+ additional pages of new talents, feats, powers, and spells. Improved icon relationships. More flexible handling of kin/ancestry abilities […]

Dex Raymond Meets Qotha-Nhur’rin

A scenario hook for Cthulhu Confidential Hardboiled Los Angeles detective Dex Raymond opens his office door one morning to find an unpleasant surprise inside. A short, portly man lies dead on his carpet, face down on a piece of wrinkled packing paper. Rolling the body over, Dex sees that both of its eyes have been […]

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