Jon Spengler at Dorkadia recently ran 13th Age for his gaming group, and shares his first impressions of the mechanics. It sounds as if they had a great time — Jon describes the gameplay as “simple and authentic feeling”: [In] just a single page character sheet and a handful of potent abilities/spells, each player character functions […]
In this week’s episode of their indispensable podcast, Ken and Robin talk game design economics, why we game, and silver-shirted Hollywood Nazi occultist William Dudley Pelley. Long-awaitedly, we re-enter the historical cage match to once again take on the legacy of and Woodrow Wilson. Was he, as Ken asserts, America’s worst president?
Beth Lewis is leaving Pelgrane Press to move to an almost tailor-made position as project editor with the excellent Titan Books, publisher of luminaries such as Kim Newman (Anno Dracula). While we will be sad to see her go, she leaves behind a much improved, much larger and more professional company than when she arrived. […]
In this week’s podcast episode, Ken and Robin talk WarpCon, the year’s best movies, fun placement and truthers.
Rob Heinsoo crashed through the window in our Seattle offices, locked in deadly combat with a ninja, to deliver this update on 13 True Ways before vanishing along with his foe in a flash of fire and a puff of concealing smoke. I’m pleased to announce the thirteen winners of the Monster Art +13 contest, Kickstarter […]
January is often seen as the most depressing month of the year, the weather is awful, the holiday weight just won’t shift and you’ve already broken your New Year’s Resolutions. Let Page XX rid you of your January Blues with a bumper January/February edition including articles from Robin D Laws and Kenneth Hite, a new […]
Dead Horse Corner System: Trail of Cthulhu Author: Adam Gauntlett (Flying Coffins, Sisters of Sorrow) Duration: 1-2 sessions Deadline: 1st April Description: Formerly titled ‘A Better Hole’. The investigators discover that a trench which ought to have been occupied by their fellow soldiers has been abandoned. Twenty men vanished without a trace, food still on […]
Obskures.de recently interviewed three-fourths of the creative team behind 13th Age. (Aaron McConnell was on deadline and chained to his drawing table that week.) In this installment, co-designer Rob Heinsoo is on the hot seat. obskures.de: How did you get involved in gaming, and how did you make the leap to becoming a professional? Rob Heinsoo: […]
