Open Call for Artists

Here at Pelgrane Towers we’ve increased our rate of production so much that we’re now in need of a few new artists to illustrate our books.  In particular we’re looking for artists who are comfortable doing real-world settings with supernatural twists. For example, Trail of Cthulhu is set in the 1930s and is replete with […]

Cannibal Conspiracies

By James Palmer What do vampires and organized crime have in common, besides murder, conspiracy, and Eastern Europe?  When under pressure, they turn on each other.  Criminal conspiracy breeds mistrust, while the nature of vampires is endless, unheeding consumption, like Saturn eating his children or Duncan’s horses that “did turn and eat each other.” The […]

Eternal Lies Update

By Will Hindmarch Thanks to the hard play and sharp eyes of many generous playtesters, Eternal Lies has a great errata list and set of revision notes to wade through now. To make the revisions happen quickly and smoothly, we’ve brought in writer and designer Jeremy Keller (Chronica Feudalis, Technoir) to help us speed up […]

DramaSystem/Hillfolk Playtest Part 4

<< Go to part 3 15 [Weise Schildkröte] Dramatic Driven by his promise to Zornige Löwin, Weise Schildkröte tries to reconcile Silberblick and Falkenauge, but the scout still insists that Silberblick’s leadership is weak and indecisive, resisting the priest’s petition (and giving him a drama token). 16 [GM] Dramatic Now armed with two Drama tokens, […]

DramaSystem/Hillfolk Playtest Part 3

<< Go to part 2 8 [Weise Schildkröte] Dramatic Weise Schildkröte calls his son into the priest’s cave (by now an often used location) warning him of Falkenauge’s ambitions and urging him to move pro-actively against his rival – though he remains ambiguous and unclear of what Silberblick should do exactly. He can’t really convince […]

DramaSystem/Hillfolk Playtest Part 2

by Ralf Schemmann Situation: The Grasseater tribe has been subjugated by the Rock-Mighty (the player’s tribe) and been forcefully integrated. In exchange for food (they were facing a famine), the Grasseaters had to collect iron ore for the Rock-Mighty from a canyon in the hills. A year has passed. For a map of the setting […]

DramaSystem/Hillfolk Playtest Part 1

by Ralf Schemmann Continuing our recent spate of playtests for Pelgrane Press, we’ve played a session of Hillfolk the first game using Robin Laws’ new DramaSystem engine. I had the pleasure to play a session with Robin and Simon (among others) around Dragonmeet and was looking forward to dropping it on my group. The game […]

Night’s Black Agents Competition

In December’s Page XX we launched a competition to desgin your own Night’s Black Agents conspiracy using the Conspyramid. The section on Conspiracies starts at page 155 of Night’s Black Agents but we have included the Conspyramid information below. We’ve had a number of fantastic entries but we want more. Here are the rules – […]

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