The Duke of Pestilence

A scenario hook for Yellow King: The Wars Having learned of their weird knack for solving problems, particularly when the problems too are weird, the squad’s commanding officer gives them a top secret assignment. Supply convoys carrying medicines from home front to battlefront have been under attack. Well, not obvious attack, specifically. But somehow morphine, […]

13th Age 2e: More Info

We mentioned in our previous post that the key features of 13th Age 2e are as follows: Backwards compatible with ten years of support books. Better options for class talents, powers, and spells. Each class gets 2+ additional pages of new talents, feats, powers, and spells. Improved icon relationships. More flexible handling of kin/ancestry abilities […]

Dex Raymond Meets Qotha-Nhur’rin

A scenario hook for Cthulhu Confidential Hardboiled Los Angeles detective Dex Raymond opens his office door one morning to find an unpleasant surprise inside. A short, portly man lies dead on his carpet, face down on a piece of wrinkled packing paper. Rolling the body over, Dex sees that both of its eyes have been […]

13th Sage: Shocked Condition and Disengaging

13th Age cover detail

The section on damage resistance in the core book says, “If there’s an automatic damage effect that feels like it should have a chance of being reduced by resistance, go ahead and fake an attack roll to see if the effect penetrates resistance.” My question is, if the attacker has the shocked condition from the […]

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