by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Aaron McConnell & Lee Moyer Read the introductory post here. The arenas of Axis are host to all manner of games of gladiatorial combat. Usually, the most popular games are those that are bloodiest and have a high turnover of hapless warriors hoping […]
In the latest episode of their arachnorecycling podcast, Ken and Robin talk psychedelic toad humanoids, necrobotic spiders, ruralism in fantasy, and Uri Geller’s micronation.
A scenario hook for Yellow King: The Wars Having learned of their weird knack for solving problems, particularly when the problems too are weird, the squad’s commanding officer gives them a top secret assignment. Supply convoys carrying medicines from home front to battlefront have been under attack. Well, not obvious attack, specifically. But somehow morphine, […]
In the latest episode of their mighty-thewed podcast, Ken and Robin talk historical settings for swords and sorcery, Gwen Marshall, egregores, and free love priestess Edith Maida Lessing.
We mentioned in our previous post that the key features of 13th Age 2e are as follows: Backwards compatible with ten years of support books. Better options for class talents, powers, and spells. Each class gets 2+ additional pages of new talents, feats, powers, and spells. Improved icon relationships. More flexible handling of kin/ancestry abilities […]
In the latest episode of their rootin’, tootin’ podcast, Ken and Robin talk Gen Con 2022, stakes in genres where death is not a threat, and the Old West figure Ken would save from untimely demise.
The rumours are true – a second edition of 13th Age will be coming to Kickstarter in 2023! Work on the new edition has already begun, and you can sign up to playtest the new edition by emailing Rob at 13thAgePlaytest@gmail.com. Here are the key features of 13th Age 2e: Backwards compatible with ten years […]
A scenario hook for Cthulhu Confidential Hardboiled Los Angeles detective Dex Raymond opens his office door one morning to find an unpleasant surprise inside. A short, portly man lies dead on his carpet, face down on a piece of wrinkled packing paper. Rolling the body over, Dex sees that both of its eyes have been […]
In the latest episode of their well-equipped podcast, Ken and Robin talk player-created plot hooks, Chicago surrealist Gertrude Abercrombie, fave defunct food products, and ghost investigation gear.
The section on damage resistance in the core book says, “If there’s an automatic damage effect that feels like it should have a chance of being reduced by resistance, go ahead and fake an attack roll to see if the effect penetrates resistance.” My question is, if the attacker has the shocked condition from the […]