Pitching Skulduggery

Over on my main blog I’ve talked a lot about the importance of having a clear 25-word-or-less pitch statement to explain a new game you’re selling at a booth. Obviously, it helps you to get a few more copies into people’s hands. However, designers, in particular, should have that pitch in mind as they create […]

Non-Euclidean loops! Music for chase scenes

The music of Eternal Lies is split into three categories: ambient music to play during most of the game, short stings to be played at specific instants and ‘action loops’ to be played during combats, chases and other stressful scenes. These action loops are each 2 minutes long and generally of a frantic disposition to help […]

Thai Translation of Esoterrorists

No, we haven’t been taken over by spammers: Battlefield Bangkok, the premier Thai roleplaying game store will be creating a Thai language version of the The Esoterrorists. I’m rather excited by this – it’s a completely unknown market to us. Anyway, here is what they have to say: หลังจาก การปรึกษาหารือและค้นคว้ามาพอสมควรแล้ว ในที่สุด Battlefield Bangkok ก็ค้นพบเกม และสำนักพิมพ์ที่จะอณุญาติให้เราแปลและจัดพิมพ์หนังสือ […]

Trail of Cthulhu Review

Here we have a very thorough and in-depth review of Trail of Cthulhu and the GUMSHOE system from Paco G Jaen of G*M*S Magazine. Jaen talks very positively of Trail and how it fits in with Lovecraftian themes, as well as how the GUMSHOE system deals with the investigative aspects of the Mythos. “The Gumshoe […]

Pelgrane News Round-Up

A lot has happened since our last mail out, including GenCon. This is summary for occasional browsers: The Dance in the Blood, the third and penultimate in Graham Walmsley’s Purist series is out now. The three adventures are available in a printed, limited edition form in a clean, simple and Keeper-friendly layout. Graham has signed […]

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