Fire Opal Media Inc. 13th Age Roleplaying Game Community Use Policy Last updated July 15th, 2022 This policy relates to non-commercial activity only. For details on the Open Game License and commercial applications, please visit the Licensing Overview. Applicable to Non-Commercial Activity The 13th Age community is an intelligent, creative, dedicated, and enthusiastic group of […]
A valued customer asked: how to use GUMSHOE One-2-One, in its Cthulhu Confidential incarnation, to play Fall of DELTA GREEN? Mechanically, the One-2-One system works perfectly for DELTA GREEN play, ably handling the psychological disintegration and physical maiming expected of Agents with Problem cards. The investigative abilities also cross over neatly – I’d suggest the […]
This weekend, Metatopia, the game design festival, has moved online! Register here until Sunday, November 8th at 6:30PM EST if you’re interested in catching up with some of the content. Here’s where you can find the Pelgranes in the mix (all times are in EST): Friday, November 6th 9:00PM – 10:00PM D044: Translating Non-Game Intellectual […]
In the latest episode of their sterling podcast, Ken and Robin talk magical cooking, the Potosi Mint fraud, irony, and Fernando Pessoa’s Crowley period.
Four Hallowe’en Horrors for the Yellow King RPG The Ugly Americans (Paris) Hallowe’en is an American tradition – well, mostly derived from immigrants from the United Kingdom, but America added a lot of sugar and exported it back. Certainly, it’s not a French tradition – the French celebrate La Toussaint, All Saint’s Day, on […]
An Esoterrorists mini-scenario Scene 1: House Call It’s October 30th. Mr. Verity passes on a hot tip from the Ordo – there’s an Esoterrorist cell operating out of a house in Brighton, England. Proceeding to the house, the team discover it’s recently abandoned, save for a nasty trap left behind by the Esoterrorists – a […]
By Julian Kay In the early days of our hobby, before players learned to yearn for lofty quests, adventurers’ motivation was simple: treasure was what we needed. Using wealth to draw enemies towards a trap is a standard real-world and literary trope, but early fantasy games went a step further, turning the wealth into a […]
A flapper, an astronaut, a ghoul, a weird scientist, and an empress of evil walk into a Halloween party… and mind-bending reality horror ensues! Join us on the Pelgrane Press Twitch channel on October 31st at 8 PM EDT / 5PM PDT for a very This is Normal Now Pumpkin Spice session of The Yellow […]
The following articles originally appeared on an earlier iteration of See Page XX in September 2008. Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James […]
In the latest episode of our footnote-checking podcast, Ken and Robin talk Scriabin’s Mysterium, intelligence legwork, cinematic daddy issues, and Edward the Exile.